Lemmy hates Meta but honestly the Quest 3 is a fantastic headset. I use mine semi-regularly for wireless Steam VR.
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Too bad that it will turn into a brick once meta decides to axe their VR department.
It's just an android device, someone will make a bootloader unlock and custom rom for it if it comes to that
we now have to count on companies going bakrupt and some volunteer picking it up and making it good 🥲
I don't think anybody is under the impression that their engineers are stupid or that they can't make decent hardware when they want to.
They just rightly think that Facebook is an absolutely evil company.
Quest is from Oculus, Metaverse is from Facebook, different management leads to different quality
I could go back after using the Valve Index, though. Wireless or not, it's too much of a compromise on quality.
Maybe you shouldn't have made it so shit
Cutting spending by 20% while not reducing output will definitely accomplish that, too!
Maybe you shouldn't have made it ~~so shit~~
The tech in general just isn't good enough to do that much more. It's like having a coal powered steam engine and then saying you'll build a formula 1 car with it. They thought that with throwing enough money at the wall, a few breakthroughs in tech would fall out, but it doesn't work like that. If you're very lucky you hit one breakthrough, but they needed a few.
Sounds like the intial pitch probably went something like this, except they weren't realistic about the timeline.
Can't watch the clip in my country, but it's a common enough theme with tech bros. Theranos also comes to mind.
Listen pal - Do you know how hard it is to make legs for a wii-like avatar?! We need another 8 billion.
They're called miis 😤
Well, if I didn't have to make a face book log in to use one. If not for that I would consider one to play in steam. Even if I had to have it tethered.
I think they don't require that anymore. It's a "Meta login" which can be separate from Facebook. At least for Quest devices.
Not separated enough for me. I know all the big companies are bad, but I won’t touch google/fb hardware.
Call it what you want, but this requirement prevents me from buying their products too. I use no Meta services. Don’t wanna start.
Welcome to the classic social media 100m dash. Become a popular dunk target on socials > get people to call such and such choice as a dealbreaker > stop doing such and such > it is now "not enough", or "they'll enshittify it later" or "a slippery slope".
Which fine, whatever. I'm not saying Meta are "good guys" (no corporation is, honestly). What I will say is a) that is not a particularly productive or functional way to engage with pretty much anything, especially when there is no comparable alternative to a product, and b) this is a remarkable incentive to NOT acknowledge criticism. I mean, if I'm Meta and I see this often, what is the incentive to not just force everybody to EULA away as much as possible? People will give me crap for it regardless, so I may as well get to sell some sweet, sweet data.
FWIW, I'm skeptical of the ability of Meta to turn around the VR market as a whole, I don't like many of their privacy and content moderation practices and I no longer use Facebook, Instagram or Threads. But hey, I do have a Whatsapp account because it's pretty much mandatory to exist in society, and I do have a Quest headset, which I agree is the best price to performance you can buy and works flawlessly with PC VR both wired and wirelessly.
I don't need to log into my computer monitor, why should I log into my VR goggles?
Don't give them thanks for only half vacuuming your personal privacy, keep bitching until they do it right.
I mean, in this case because it's a standalone device, so... for the same reason you log in to your PlayStation. Also, you already had to log in to it when this was a Oculus thing, the "I don't want a Facebook login" complaint only became a talking point after they transitioned from the Oculus login over to the Facebook login, so the intellectual honesty in moving the goalposts based on this argument seems dubious.
In any case, I could see you getting uppity about logging in to use it wired. Maybe. There are a ton of hardware settings and configuration that are handled within the Quest's software directly, so I bet that would be way less trivial to deploy than people imagine. There is certainly no way I can envision where this thing would be usable wirelessly without a software login. You need to run an app to link to your PC, be it the Oculus or the Steam Link app. For security reasons alone you don't want a logless device that streams what's on your desktop monitor at will.
EDIT: Also, for the record, there are a bunch of monitor manufacturers that do ask for a login. Hi, ASUS Armoury Crate, you suck and have always sucked.
You didn't have to log into PlayStations back in the day btw.. It just worked. Idk how it is now. (I switched to playing free games on PC and use my gaming budget to gamble on the stock market instead.)
My point is: Login doesn't need to be a requirement for standalone devices.
Hold on, the last time you didn't have to log in to use a PS console was... what, 2005? And you are seriously claiming in public with a straight face that you don't use any gaming services that need a log in on PC? So... you use none of them? Not Steam, not Gog, not Epic, not Xbox, not EA Play or whatever Origin is called... none of those.
Well, I mean, bully for you, but I'm gonna guess that Meta is after a different demographic than... you know, people who don't buy videogames on their videogame systems. Login absolutely has been a requirement for standalone gaming devices for the past twenty years, with no meaningful exceptions.
Specifically, though, what VR device do you use with no login? Because last I checked, all the places that deliver VR software have their own. The Oculus app does. Steam does. PSVR does. Apple sure does.
So... what type of mythical beast are you to be using this rawdog VR device with no login involved? Are you just beaming I Love Lucy to an HMD using the power of imagination?
Wow, the old "the others are doing it too!!" defence.
So lame.
You're just a corporate bootlicker lol 😆, did you buy their VR set or what?
Yes, the old "standard practices for the past 20 years should probably not be the reason you stay away from one product over another if both products are doing the same thing".
The bootlicking is off the charts.
For the record, I did buy one of their headsets. I also bought one of Valve's and one of Sony's. Turns out this VR thing has been going on for a while and I find it quite interesting.
I did make a login with all three of those companies.
Show me these monitors you speak of that force you to log in before they work.
I did not downvote you and I genuinely just saw your post now, chill your bits. Some of us have a job or a life beyond refreshing social media constantly (and I'm already pretty bad on that front).
So to your question, I didn't say "force you to log in before they work", I said "ask for a login". Which my ASUS display in fact does to deliver updates and control lighting. In fairness, their dumb app also covers the keyboard, mouse and motherboard RGB, but account login it has. So does my Logitech mouse, by the way. My other Alienware monitor is interesting, because it doesn't have a login, but itdoes ask to collect your data, including it scrubbing your games library and constantly monitoring your controller with no opt-out for some reason. I think I would have preferred a login. Still better than Armoury Crate, though.
And of course that assumes we're only talking about PC monitors. Every single one of my TVs requests a login as part of the first time setup process, whether you use them stand-alone or as a PC output. The trophy to most annoying spyware on that front has to go to LG, whose WebOS device allows me to log out after creating an account if I want, but then it will stop updating some of my apps, so each time Max decides to change its name or Disney wants to change the background on its Disney Plus app I have to manually log in, update, then log out again. Fun!
So you brought up an optional piece of software with an email log in and treated it the same as enforcing a log in. Cool.
Asus having software you can optionally use to control your display is very different to enforcing a Meta/Facebook account to use a display.
That is not the same and the comparison is ridiculous.
If I ever encounter a monitor begging me to log in, that is going directly back where it came from the very same day.
b) this is a remarkable incentive to NOT acknowledge criticism. I mean, if I'm Meta and I see this often, what is the incentive to not just force everybody to EULA away as much as possible?
how incredibly fucking dishonest. profit motive is more than enough incentive for them to continue to do what they've already been doing for close to two decades.
"don't boycott exceptionally shitty companies or you're responsible when they just get worse" is possibly the worst take i've seen so far on lemmy.
The same jerks with a new name get the all your data. Bootlick harder.
That wouldn't be better for the company. They probably don't make money on selling the hardware.
Yeah, that's the entire deal of it. And why it's lame.
90% of technology companies quit before making a hit VR product. We should encourage Meta to spend more.
Let's hope Meta sinks every last dime of their profit into "the next big thing" that is their VR division
I'd much rather see meta burn money into the fun project that is VR rather than AI or crypto.
u/chemical_cutthroat Reportedly Happy With How Much Money Meta's VR Division Burns
Do VR/AR glasses like in the picture actually exist?
https://www.ray-ban.com/germany/electronics/RW4006ray-ban%20|%20meta%20wayfarer-schwarz/8056597988377
Yes they do
No.
According to the report, the company’s chief financial officer, Susan Li, told staff the division has lost $55 billion since 2019.
$55 billion in loses over ~5 years? That's a substantial amount.
Wow, that's like half the total value of Nike!!!
https://finance.yahoo.com/quote/NKE/
Or about the same as Ford:
https://finance.yahoo.com/quote/F/
Holy shit, give me just one billion per year and I'll build you a sexier failure.
Y'all are pissy at Meta, but I hope they are successful. A virtual reality social network is a fantastic idea and I hope they can figure out a way to bring a cool communication app to the masses. That camera that followed you was a great idea that got lost in the Facebook hate.
Nice try, cuckerberg
I'm absolutely ready to admit that I'm probably just too old to embrace this cool new thing but I've just never really been that excited about it.
To be absolutely honest, the idea that a corporation can control what I'm seeing in some altered or virtual reality just makes my skin crawl.
I understand that most people won't feel the way I do. I understand that my preferences may be unusual.
It's just not my thing.