this post was submitted on 16 Feb 2024
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Technology

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[–] vhstape@lemmy.sdf.org 36 points 9 months ago (1 children)

Unless we move toward a society where everyone is wearing a VR headset 24/7, I don't think we need to worry about most of the issues mentioned in the article... Still worth a read, but a bit exaggerated

[–] GammaGames@beehaw.org 12 points 9 months ago (1 children)

The article talked about that directly, no? People wearing headsets all day at work and then having to head home in a weird “my legs still think I’m on a boat” state. I’m curious how long-term use impacts driving considering it can affect depth perception and the like

[–] vhstape@lemmy.sdf.org 13 points 9 months ago (1 children)

I'm more referring to the idea of erasing images of homeless people or pride flags, which the article does mention. I know it's intended as food for thought, and I see the angle, but who is taking a stroll downtown with a headset on?

[–] GammaGames@beehaw.org 11 points 9 months ago (1 children)

When the technology has shrunk enough to be comfortable for extended periods of time and the displays + cameras are good enough to prevent distortion and other weird effects, probably some people (that have disposable income)! It’s still early expensive tech so adoption isn’t going to be widespread

[–] falsemirror@beehaw.org 6 points 9 months ago

Those people are in for a rude awakening when it turns out an erased person can still give them a wack across the head.

VR hype/doom really tends to downplay the importance of material reality. VR offers no shelter, no food, no sex, no true impact in the world. It is only a platform for media.