Cirk2

joined 1 year ago
[–] Cirk2@programming.dev 4 points 2 weeks ago

Similar principle but O(log(n)) istead of Stalin sorts O(n).

[–] Cirk2@programming.dev 36 points 11 months ago (1 children)

"But throughout that time, I actually had no inkling what game development was actually like. How hard the designers, programmers, artists, producers, and everyone else worked," he says. "The struggle to bring a vision to life with constantly shifting resources. The stress."

Then tell us about it. Make it heard where you get Stressed and where you rub up on the state of the art. List off what had to be finished in crunch time. What got pushed by Marketing or Management. Leaving everything up to a nebulous "you don't know" makes any criticism easily dismissed and reduces leverage against systemic issues.

[–] Cirk2@programming.dev 5 points 11 months ago

how do you stop it on client side? I'm not sure if it has been deployed into the wild but these days computer vision is good enough to just work off the images. Capture image signal, fake usb mouse outputting movements calculated from image data. If this isn't already available it's only held back by the need for extra hardware.

[–] Cirk2@programming.dev 9 points 1 year ago (1 children)

The question is: Are we asked to change it? The quotes hark back to Japanese first impression of the west using the term. They did not state that they want us to use a different term, Yoshi-P recalled his teams impressions of foreign reactions to their products from 20 years ago. The referenced Interview with the Xenoblade Devs also does not echo the Sentiment Yoshi-P put forth. As far as I can see all articles putting JRPG out as a discriminatory term are referencing the same single Interview.