this post was submitted on 30 Jan 2025
14 points (88.9% liked)

Nintendo

18792 readers
84 users here now

A community for everything Nintendo. Games, news, discussions, stories etc.

Rules:

  1. No NSFW content.
  2. No hate speech or personal attacks.
  3. No ads / spamming / self-promotion / low effort posts / memes etc.
  4. No linking to, or sharing information about, hacks, ROMs or any illegal content. And no piracy talk. (Linking to emulators, or general mention / discussion of emulation topics is fine.)
  5. No console wars or PC elitism.
  6. Be a decent human (or a bot, we don't discriminate against bots... except in Point 7).
  7. All bots must have mod permission prior to implementation and must follow instance-wide rules. For lemmy.world bot rules click here
  8. Links to Twitter, X, or any alternative version such as Nitter, Xitter, Xcancel, etc. are no longer allowed. This includes any "connected-but-separate" web services such as pbs. twimg. com. The only exception will be screenshots in the event that the news cannot be sourced elsewhere.

Upcoming First Party Games (NA):

Game | Date


|


Xenoblade Chronicles X: Definitive Edition | Mar 20 [Switch 2 Direct] | Apr 02 Metroid Prime 4 | 2025

Other Gaming Communities


founded 2 years ago
MODERATORS
 

I am almost done with Echoes of Wisdom and thought the map was the perfect size for the game. I always felt like Breath of the Wild’s map was too large for what was offered. Tears of the Kingdom kind of made that worse by doubling the map underneath and having it mostly be empty.

top 15 comments
sorted by: hot top controversial new old
[–] Ilandar@lemm.ee 1 points 8 hours ago

Of the games I've played, I'd pick Majora's Mask. The reduced size and linearity combines well with the time mechanic and forced repetition. I don't agree that the BotW/TotK map was too large, though. The "emptiness" was kind of the point of those games. The space allows you to appreciate the little things like grass swaying in the wind or the distant sounds of animals.

[–] icecreamtaco@lemmy.world 6 points 1 day ago* (last edited 1 day ago) (1 children)

Breath of the wild. I love Tears but 100 hour games are getting too popular. One per year is enough

[–] ApollosArrow@lemmy.world 2 points 18 hours ago

I think I sank 300 into each. Took me a whole year to play them

[–] v4ld1z@lemmy.zip 14 points 1 day ago (1 children)

I liked A Link Between Worlds. It's got the double the map size because of Lorule, but it's not overwhelmingly large like BotW or TotK, so travelling from one place to another - especially with fast travelling - felt really fine. The secrets that are only accessible via travelling to Lorule were also cool.

[–] ApollosArrow@lemmy.world 3 points 1 day ago

I remember it feeling a game where I wanted to find all the secrets vs it feeling like a chore in some. I really need to replay it.

[–] lordnikon@lemmy.world 10 points 1 day ago* (last edited 1 day ago) (1 children)

Wind waker and the HD remake improved on it by making the boat faster. But still to this day link to the past is perfection.

[–] ApollosArrow@lemmy.world 2 points 1 day ago (1 children)

ALttP is probably the Zelda I’ve replayed the most throughout my life.

[–] lordnikon@lemmy.world 3 points 22 hours ago

Me to few times on snes when it first came out then a few more times on the gba then again on my retro handheld

[–] Glytch@lemmy.world 7 points 1 day ago* (last edited 1 day ago) (1 children)

Agree with you on Echoes of Wisdom and Tears of the Kingdom. Another one that's a perfect size is Link's Awakening and its remake.

[–] ApollosArrow@lemmy.world 4 points 1 day ago (1 children)

I 100%ed Link’s Awakening and a Link Between Worlds. I did not for Botw or Totk.

[–] Glytch@lemmy.world 3 points 17 hours ago (1 children)

I know for a fact that getting 100% in BotW is not worth it. Your reward for finding all 900+ Koroks is golden korok poop that has no function. I assume something similar is true for TotK.

[–] ApollosArrow@lemmy.world 2 points 16 hours ago

Oh yeah, I stopped once my inventory was maxed in both games. I honestly wish the korok mask was just part of the sheikah sensor. It was annoying keeping that thing on all game.

[–] MachineFab812@discuss.tchncs.de 6 points 1 day ago (2 children)

Both BoTW and ToTK needed room to make the various traversal methods necessary and worth the trouble of acquiring and learning to use them.

Personally, I enjoyed the hell out of exploring both maps entirely on foot.

[–] flying_gel@lemmy.world 8 points 1 day ago

Half way through totk I realized that I was missing a lot by hopping into the nearest tower and flying everywhere. I've started a new botw run now and so doing it all without warping, it's quite a differ nice experience and I'm really enjoying it.

[–] ApollosArrow@lemmy.world 0 points 1 day ago* (last edited 1 day ago)

I really wish the ground based zonia vehicles were useful underground, 30s in and you run into a cliff and need to abandon your vehicle. I ended up exploring most of the game by foot. I do honestly think shrinking the map by 50% to being everything closer would have made the game more enjoyable.

  1. North Hyrule Field - Castle -
  2. South Hyrule Field - Move Hateno Here
  3. Hyrule Ridge - move Tarry Town here
  4. Tabantha Frontier - Rito Village - merge the region. Not much goes on here
  5. ~~Tabantha Tundra - Nothing~~
  6. ~~Herba Mountains - Nothing~~
  7. West Necluda - Kakariko Village - only one Neuda
  8. ~~East Neculda - Lurelin + Hateno~~
  9. Lanaryu Great Spring - Zora
  10. Lanayru Wetlands - Potentially removable, but sort of serves as a tutorial area
  11. Mount Lanayru - Dragon
  12. Faron - Move Lurelin here
  13. Eldin - Goron Village
  14. ~~Akkala - nothing~~
  15. Gerudo Desert - Gerudo Village/Yiga
  16. ~~Gerudo Highlands - Nothing here - move the statues elsewhere, we don’t need a third cold region.~~
  17. Great Hyrule Forest - Korks