Books have the highest density of information per GB... So Books is...
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Books, lots and lots of books.
418 copies of DOOM
A compressed version of the Shrek movie.
Make it 480p at 18 frames instead of 24, then compress the audio as much as needed, I already know most of the lines.
There is no god, only Shrek.
It's all Ogre now.
I doubt you'd have to get even that crazy. Bet you could get it under 700 at 720 and 2 Ch audio. That gives you 300 for porn.
Amateur stills.
Since size is paramount, I'd probably fill about half of this space with NES, GB, and SNES roms and the emulators to play them as well as a few highly replayable classic PC games (CIv, SIm City, X-Com, Warcraft 2, Doom) and some small programs to edit/create images, and a small compiler and text editing tool (maybe Pascal based as another commenter suggested). The rest would be filled with a tremendous amount text books in a compressed archive, both fiction and non-fiction.
Tons of epubs of books and TTRPGs, with dice rolling software. Classic SNES, NES, N64, GB, GBC, and GBA games, romhacks, and emulators. Storage-efficient MP3s of a few albums like Drukqs that get better with repeated listening, and classical, impressionist, and other such music. A photo of my fiancΓ©.
I'd take a gander at my digital copies of several D&D books. Maybe chop all the art/pics and just have text. If nothing else just the core books and a dice app if I couldn't bring physical ones.
What would you do with the D&D books? I am unfortunately not very familiar with D&D. Is it to play with the other person, or something to do on your own? Are there types of games like that are better for two people?
I have seen similar things mentioned a few times.
Technically, it can be played by one person. Two would be the more ideal bare minimum.
And ya you'd use them to play the game. With a game like this, or any other TTRPG you essentially have near infinite entertainment.
When you take file sizes into account, EBooks are the most high-density entertainment you can bring. Followed by old-school games, then music, then video.
I would probably choose my favourite movie in SD, a few dozen of my favourite songs, a few dozen old school games, and then fill out the rest with a few hundred ebooks.
Variety can be way more valuable than pure quantity.
A few assumptions:
- There will be some sort of PC available, with a keyboard and mouse and speakers, and basic programs to play audio/video, read text/PDF documents, etc. that don't count toward my 1GB limit
- I will have knowledge ahead of time about this PC and its specs, OS, installed programs, etc.
First, I'd make sure to include a stripped down version of 7zip, or whatever compression I use (y'all don't wanna get on there and realize you can't decompress your files). Hopefully only a few MB for a CLI utility.
Second, I'd include a decent library stored in a compressed text format. Some fiction, some non-fiction, classics, some of my favorite series, a bunch of "Intro to ___" type of books, that kind of thing. Probably up to 50MB or so.
Third, I would include some low-quality audio of some favorite music as well as a few audio books. Maybe 200MB or so.
Fourth, I'd include a copy of a simple game engine system (maybe something like libgdx) as well as Inkscape, and whatever compiler I would need to create programs/games for my PC, and relevant documentation. This would give me both a creative outlet, and allow me and my companion to make new games for each other to have something novel. Hopefully around 100 or 200MB.
Depending on the size, I might also consider including something like FruityLoops, again to be able to create new content. Ideally something that's 100MB or so.
With whatever space I have left (300 or 400MB-ish), I'd include things like emulators and a couple favorite older games (Lord of the Realms 2 comes to mind) that have good replay value and would be small enough to fit. Ideally some multi-player options as well (assuming a shared keyboard).
Without previous knowledge of the available PC, I'd include multiple builds of 7zip for most common architectures, and prioritize the books and audio. Maybe bring a couple variants of GCC and minGW (if I can write programs, I can eventually replicate lots of the other software).
1 GB of books
As many episodes of Futurama I can fit in.
As many digital books as possible and an emulator with as many old school games as possible assuming I have access to a way to play them.
Would use 1/2 on ebooks, 1/2 on passible quality music I'd give up some quality for size reduction. I'd probably save a little space for a sudoku game.
I'm going to willingly misread this as you wanting AI "compressed" ebooks lol
I have read somewhere that some text can be compressed incredibly efficiently in some AI models. The issue being that the compressed data is worthless without the model and power to recover it.
Let's see, a portable or ripped version of games:
- Age of Empires 2 (there's an old one that was around 170mb with the expansion),
- Daggerfall (~150mb),
- Worms Armageddon (~300mb, can be reduced by removing some speech sets),
- Doom + some mods and modding tools (let's allot 200mb for that)
That's ~820mb thus far. Let's grab Snes9x (~1mb), Secret of Mana 2 (~3mb), Super Bomberman 3 (~800kb), Super Mario All Stars + Super Mario World (~1.3mb). Also get a GBA emulator, Harvest Moon Friends of Mineral Town, Pokemon Fire red + some romhacks. Let's assume all this emulation came to a grand total of 50MB. 870MB used, some 130 left.
For that final stretch, books on programming, the full offline documentation and a respective compiler for said language. Going with TinyCC would leave plenty of room for the books, but i'd also have to write most graphic related stuff from scratch... FreePascal has amazing documentation, but the compiler is 50mb or more. Nim is small and fast, but documentation is all over the place and anything graphical needs an external library. Guess I'll have to contend with some form of javascript. I'd still bring at least one great book on C coding + TinyCC just in case
Wasn't the full Daggerfall install was actually closer to 400MB. I remember I bought a second HDD just to house Daggerfall since not loading anything from CD made it crash less.
Edit: Just forgot to mention that I love how detailed this list is and you are basically describing my late 90s PC, except it was Turbo Pascal and slightly older versions of Worms and RTS games.
I suspect there's a ripped version of Daggerfall that removes some or all of the FMV and that would give a significant reduction of space (much like AoE2 at only 170mb). The GOG installer comes at 176mb, so I've probably alloted too little space for it either way. Good thing there's enough wiggle room in further reducing the size of either Worms or Doom mods
Also, the fun thing about going with FreePascal is that I could, in theory, make new GBA games to run on the emulator!
ROMS of retro games.
Bro forgot to bring an emulator... Enjoy staring at binary code or something.
The real fun is doing software emulation running inside your mental calculations.
1/500,000th of my porn collection.
Which parts though?
Just the shots of balls swinging
How do I compress 650 GB of flac files to fit in 1 GB?
Easy, just compress all your collection into 24kbps mp3.
I mean it might work. But I will never go back to mp3. Besides mp3 is pretty much obsolete when ogg opus creates smaller files with not as much audible compression. I need my flac.
I genuinely did concert a bunch of my stuff to 32kbps MP3 when I had a shitty like, 64MB MP3 player. It sounded horrible but I could have more songs.
Then I got a job and literally the moment I had saved enough I bought an iPod. Thatβs when I learned about how much sales tax can scale on larger purchases. And also how overdraft fees work. Very valuable lessons for a high school student.
Text of an average book is 100,000 letters; with a very smart and optimized compression/prediction algorithm (which hopefully is far smaller than 1GB), it is reasonable to expect a single char to be less than half a byte in size, so 50kB per book (saving without covers of course), this would mean around 20,000 books in a GB (not really, the compression algorithm probably also takes quite some MBs)β which should be enough for quite some time.
Text of an average book is 100,000 letters;
I'm not sure where you're getting that value. The low end of word count for a novel is 50,000. If we say the average word is only 5 characters, we're looking at a quarter million letters and another 50,000 spaces for a short novel (200-250 pages). Throw in some more for punctuation and formatting, of course. If you're a fan of big epic fantasy/sci-fi you're probably closer to a million words.
I guess raw text files of books would be the best bang for your buck.
Something like Project Gutenberg would fit well here. You'd never run out of books for the rest of your life.
One of those compressed Wikipedia dumps, and a whole bunch of retro games. And several MB of text-only ebooks. Compressed of course.
The entire NES amd GB catalog and 200mb of N64 titles
You just skipped the entire SNES catalog for some N64 titles?