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The plot has already being discussed at length. I want to talk about quidditch.
Quick recap, in quidditch, scoring goals scores 10 or 20 points, catching the snitch scores 150 points, and ends the game. This effectively means that the only way a team can catch the snitch and lose is if they are over 150 points behind.
As a result of this, logically the seaker should not attempt to catch the snitch if the score is this unfavourable, meaning the game is always decided by the seaker, and nothing anyone else is doing remotely matters. Remember also we see the audience is rarely able to see what the seeker is doing from the stands.
Now you may say "what about the world cup in book 4, Krumm catches the snitch and still loses". This can only be attributed to Krumm got mad at his team, or maybe bored, otherwise he should just wait and see if his team can score a goal or two. If the other team's seaker catches the snitch you lose anyway, so why even try until it's going to win you the game? Maybe he was showing off to Hermione.
We also know for certain that this happens very rarely, as the odds given to the twins by Ludo Bagman are very high, leading to a big payout. Therefore quidditch is entirely decided by something that happens well out of sight of the audience, and would be terrible to watch or play.
As an aside, the rules around catching the snitch leading to a draw are never mentioned, but I assume they have some penalty shootout system
It made me irrationally mad that every significant character in the books was a seeker. Like Rowling's shorthand for a worthy adversary or ally was just they play seeker. Harry, Draco, Cedric, Cho, Ginny, Krum, Charlie, Regulus. I know we get to know other members of the Gryfindor team, but aside from that everyone of note is so impressive because they were a seeker.
Idk how canon this is, but I remember a quidditch computer game I used to play (on Windows XP) where usually when you scored your team would get the ball through the hoops multiple times in rapid succession, so scoring like 5 times in a row. Like if in basketball, if your team caught the ball after making a hoop you could pass it back and shoot again. That at least makes the point value of the snitch less egregious. Everything else you mentioned is very true though.
I think I remember that, Quidditch world cup? It was like a special move for Slytherin in the training chapter.
Quidditch is a game designed solely for Harry Potter to be special. And it shows
It was actually designed specifically to piss off sports fans because the scoring is illogical.
Additionally there could be games where the snitch is caught within the first minute of the game. Ending it early and everyone can go back home.
For a game theory perspective that's what every team should be focusing on, instead of faffing about with the clubs.
Isn't this one actually addressed ? I remember them releasing the snitch after a few minutes but maybe I plugged that obvious hole in the rules myself
I'm not sure, it's not in the wiki on quidditch, which is frankly more research I planned to do in the subject.
Even so, when it's in play it makes sense for all players to stop doing what they do and help the seeker out.