this post was submitted on 29 Jul 2023
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They don't want satisfaction.
They want addiction.
That's not a sustainable model, either. Zynga had a decent run but ended up flaming out, eventually purchased by a large gaming company.
That's to say nothing of the business models around gambling, alcohol, tobacco, and addictive pharmaceuticals. Low level background addiction is the most profitable, while intense and debilitating addictions tend to lead to unstable revenue (and heavy regulation).