this post was submitted on 12 Jul 2024
1 points (100.0% liked)
Technology
59672 readers
2785 users here now
This is a most excellent place for technology news and articles.
Our Rules
- Follow the lemmy.world rules.
- Only tech related content.
- Be excellent to each another!
- Mod approved content bots can post up to 10 articles per day.
- Threads asking for personal tech support may be deleted.
- Politics threads may be removed.
- No memes allowed as posts, OK to post as comments.
- Only approved bots from the list below, to ask if your bot can be added please contact us.
- Check for duplicates before posting, duplicates may be removed
Approved Bots
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
The way I think it, it's possible a really small number of GPUs would be enough to render the framebuffer, you'd just need an army of low-power graphics units to receive the data and render it on screens.
Having a high-power GPU for every screen is definitely a loss unless the render job is distributed really well and there's also people around to admire the results at the distance where the pixel differences no longer matter. Which is to say, not here.