this post was submitted on 15 Jun 2024
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[–] tal@lemmy.today 0 points 3 months ago (7 children)

Not baud, but actual data rate returned:

https://voyager.jpl.nasa.gov/mission/science/

Science data are returned to earth in real time at 160 bps

[–] devilish666@lemmy.world 0 points 3 months ago (4 children)

Imagine the ping & jitter.....oh...god......

[–] tal@lemmy.today 0 points 3 months ago* (last edited 3 months ago) (2 children)

The latency to Voyager 1 is apparently a bit under 23 hours, so yeah, that's gonna be painful.

I'd guess that the jitter is probably zero.

Like, if they can pull data in realtime, I assume that they've chosen an encoding with enough redundancy that data can get through reliably at that rate. Because of the latency, they'd have to have a huge buffer if they wanted to have some protocol that required frequently requesting retransmits.

[–] Spesknight@lemmy.world 0 points 3 months ago (1 children)

You could play chess or other turn based games. Imagine playing Alpha Centauri connected to a space probe... They should integrate this for the next probe.

[–] littlewonder@lemmy.world 0 points 3 months ago

As long as they add Doom as well.

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