this post was submitted on 25 Jan 2024
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Gaming

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Palworld continues to break records on Steam, racking up 1,864,421 unique concurrent players in the past 24 hours. At least 4 of those uniques are in the Nexus Mods offices, where after-hours ‘research’ is being conducted.

Whether you think this game has arrived out of the blue, or was an obvious hit, one thing is clear; It bears a lot of similarity to an existing game franchise you may have encountered, namely Pokémon. We won’t go into detail about potential similarities; suffice to say that enough significant likeness exists in the base games to require clarification when it comes to modding the game.

We do think that adding Pokémon content to Palworld is a very cool idea and we understand why people would want such a thing. However, we're not comfortable hosting this content at Nexus Mods.

As you may know, Nintendo (who jointly own the Pokémon franchise) have a consistent record of mercilessly submitting legal challenges, DMCAs and takedowns against fan-made content.

Given Palworld's similarity to the Pokémon franchise as a base game, hosting content that adds Pokémon copyrighted characters or assets into the game is almost certainly going to put us at risk of legal action. Palworld content that is uploaded to Nexus Mods and is considered to have Pokémon-derived characters or assets will be taken down. Our normal moderation policies will apply.

We don’t think it's worth the risk to allow this content to be shared in our community. At best we would have to deal with the headache of legal threats from Nintendo and at worst they may seek to take action against us and the uploaders of the mods directly.

There are many creative opportunities to explore mods for this game that add to the world and gameplay, but do not infringe on existing IP so obviously. You are encouraged to explore these modding directions freely.

We are looking to support Palworld modding in any way that we can and we have already released Vortex mod manager support for Palworld. We also encourage you to visit us in our Palworld modding forums.

All of us here at Nexus Mods are really excited to see what the PalWorld modding community comes up with.

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[–] aniki@lemm.ee 21 points 10 months ago (2 children)

I've never played a pokemon but the madness around this game is enticing. Seems like this is the game that players have been waiting for that Nintendo just didn't want to make.

[–] t3rmit3@beehaw.org 14 points 10 months ago (1 children)

It's a good game. It's basically ARK, but with NPC humans, pokeballs to store your monsters in (so nice), and removal of the (imo) annoying over-focus on PvP. I've also been having a LOT more fun with base-building in Palworld, especially in terms of having cosmetic items to place, to really make your base feel "lived in".

[–] GammaGames@beehaw.org 7 points 10 months ago

The fact that you unlock furniture sets and you don’t have to make some Frankenstein’d bed out of benches and boxes puts it so much higher than Ark!

[–] v4ld1z@lemmy.zip 9 points 10 months ago (1 children)

I've only very surface-level knowledge of the game, but to me it seems like an amalgam of all kinds of early access games. It seems to offer a little bit of everything but not a whole lot of depth. I might be wrong, so do feel free to weigh in and tell me if anyone's up for it

[–] orvorn@slrpnk.net 10 points 10 months ago (1 children)

You're not entirely wrong but the Pal system itself has a good amount of depth - Pals have traits and skills, and are weaker or stronger against different other types of Pals, so you can be very clever about what skills you teach them and what fights/environments you take them into. The game can get very easy if you exploit this system properly but is quite challenging if you ignore Pal stats and just grind levels and gear.

[–] v4ld1z@lemmy.zip 2 points 10 months ago (1 children)

So like Pokemon essentially, right?

[–] CrypticCoffee@lemmy.ml 7 points 10 months ago (1 children)

Except you use them in your base to farm, water, plant, mine, haul and each do varying quality of job based on traits and type. Without the right ones, automation fails. Base building is a bigger part of the game IMHO and its really well done.

[–] v4ld1z@lemmy.zip 2 points 10 months ago

I stand corrected, then