griD

joined 1 year ago
[–] griD@feddit.de 0 points 5 months ago

Well, this is actually the easy mode. On hard you see lettuce next to a politician's face.

[–] griD@feddit.de 3 points 7 months ago

Wake me up when the popover API is in. Might be next version, nice!

 

Image description

A prehistoric animal emerges from a body of water and gets 3 middle fingers pointed at.
Caption: "this asshole fish decided to walk out of the water one day and now I have to debug someone else's code"

[–] griD@feddit.de 17 points 9 months ago (2 children)

The game itself is great, the UI/UX is just on another level. The UI has no ambiguity, is very responsive to input and just feels smooth. The wording on the cards is also excellent and consistent.

StS is a joy to play and I bet it's also really great on the Steam Deck.

[–] griD@feddit.de 6 points 9 months ago

GNU TPratchett

[–] griD@feddit.de 7 points 1 year ago

Personally, I'd use just simple HTML + precompiled CSS in the form of SASS / SCSS. Because modern CSS is actually fun when it's precompiled :)

[–] griD@feddit.de 2 points 1 year ago
[–] griD@feddit.de 57 points 1 year ago (5 children)

Ah, the annual whale fracking operation is in full effect.

[–] griD@feddit.de 6 points 1 year ago (1 children)

There was nothing quite as intense as a ServerSmash in Planetside 2. Which means ~800 people doing joint ops on a single map and everything is highly coordinated.
I think blob fights in EVE are even larger, but this was a first person shooter and also rather arcadey, not a thousand spreadsheets fighting at a server tick rate of 1 ^^

[–] griD@feddit.de 9 points 1 year ago (4 children)

With their personal data obviously.

[–] griD@feddit.de 1 points 1 year ago* (last edited 1 year ago)

system-ui

ETA: -webkit-text-stroke is meh, doesn't look clean at all.

[–] griD@feddit.de 1 points 1 year ago

As ancient internet tradition demands.

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