I guess that would just be a GPU?
Actually would either be a TPU (tensor processing unit) or NPU (neural processing unit). They're purpose built chips for AI/ML stuff.
I guess that would just be a GPU?
Actually would either be a TPU (tensor processing unit) or NPU (neural processing unit). They're purpose built chips for AI/ML stuff.
to be fair, nintendo set that standard before both microsoft and sony were even in the console gaming space.
As an interviewer, I think that certs are only useful if you take the test with a different company than you studied with. So I don’t think I’d care if you have a coursera cert, because I’d assume it just meant you finished the course that you paid for.
It's worth noting that some coursera courses are created and maintained by actually accredited institutions, and some courses qualify as college credit with ACE accreditation. Also, many tech certifications host their courses on coursera too, like microsoft has official azure cert courses on there.
That doesn't necessarily mean anything for any given random cert, though, because that means that the entire site is a pretty big grab bag in terms of the usefulness of their certs.
Earthbound is eternally on my list of games i play through every couple of years. Its such a great game. Some aspects of it are a tad clunky by modern sensibilities (inventory management, going through the menus for a lot of things, etc.), but overall it holds up really well. Also if you liked earthbound, mother 3 is also 100% worth playing. Mother 1 (or beginnings, or whatever you wanna call it), is hard to recommend to anyone but the most diehard fans, though.
I like earthbound the most of all of em, but thats purely for nostalgia reasons. From a critical perspective, i think mother 3 is the superior game.
I agree with the other poster; you should look into proxmox. I migrated from ESXi to proxmox 7-8 years ago or so, and honestly its been WAY better than ESXi. The migration process was pretty easy too, i was able to bring over the images from ESXi and load them directly into proxmox.
Yeah, firefox doesnt support H.265 it looks like from some googling. Not exactly sure how other people are getting it to work, but it does look like there's some extensions for firefox to toss the media streams to VLC instead, that could work for you.
MP4 is just a container, the specific audio/video streams can be one of several different codecs, and if you don't have the codec used it won't work. If you can identify the encoding you could probably just download a codec and be good to go.
Edit: for this video the video codec is
Codec: MPEG-H Part2/HEVC (H.265) (hvc1)
and audio codec is
Codec: MPEG AAC Audio (mp4a)
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Running arr services on a proxmox cluster to download to a device on the same network. I don’t think there would be any problems but wanted to see what changes need to be done.
I'm essentially doing this with my set up. I have a box running proxmox and a separate networked nas device. There aren't really any changes, per se, other than pointing the *arr installs at the correct mounts. One thing to make note of, i would make sure that your download, processing, and final locations are all within the same mount point, so that you can take advantage of atomic moves.
You're talking about XMPP, and it was google with google chat that people refer to with it.
That said, there's a lot of details that story people throw around about google killing it that lacks some details. Specifically that the premier service that used and developed the standard, jabber, was acquired by cisco like 8 years before google supposedly killed it, which i would argue affected it far harder than google chat did.
It's also lacking a lot of modern features that were becoming staple around the time that it was killed; i.e. QoS, assured delivery, read receipts, and a few other things. I still don't think the protocol supports them.
Also, the protocol still exists and is used. It's used by microsoft in skype for business, it's also the IM protocol for lots of gaming platforms like origin, playstation, the switch (for its push notifications for their online service), League of legends, fortnite, and others. It's still a reasonably popular standard when it comes to chat programs, though none of them that i'm aware of use the actual federation piece of it to talk to each other.
While the tactic alluded to does exist ("embrace, extend, extinguish"), i've never been necessarily convinced that google "kiled" xmpp, as its been around a long time and continues to be for various reasons. Even with google chat, it was never a 'front end' thing many users even thought about, because it's back end frameworks tech, and it continues to be so in lots of different places today. I'm reasonably sure that the people who get upset about it and proclaim google killed it are basically just upset that it didn't become the defacto chat standard today, which i would argue almost nothing is the defacto standard anyways, unless you count discord which kinda came out of nowhere like a whirlwind and took over the chat space and has nothing to do with any XMPP drama.
Ultimately, its up to you (whoever is reading this) to look into the facts of the matter and decide for yourself if that's what really happened, but keep in mind, the people who usually repeat the anecdote about how google killed it have an agenda to push. I'm personally skeptical, because there's reasons for google to have dropped it (see mentioned limitations above), and even back then, it wasn't that outrageously popular. In fact, i would argue its more widely used today than it was back then, but i have no hard numbers on that.
FWIW, at this point, that study would be horribly outdated. It was done in 2022, which means it probably took place in early 2022 or 2021. The models used for coding have come a long way since then, the study would essentially have to be redone on current models to see if that's still the case.
The people's perceptions have probably not changed, but if the code is actually insecure would need to be reassessed