Wooster

joined 2 years ago
[–] Wooster@startrek.website 4 points 1 year ago

The cutscenes feel like they were inspired by something like “Lady Lovelylocks”… which isn’t a bad thing… but the game itself seems devoid of personality.

[–] Wooster@startrek.website 4 points 1 year ago (1 children)

It seems very Ferengi to have a museum gift shop with museum coming soon.

I wonder how binding Freeman's contract with Rom was. Say, in the Disco era… Ferenginar brings Kronos into the Federation. What will unfurl?

You could, of course, argue that Freeman's contract was invalid when Rom called for the original papers… but rule of acquisition 239: "Never be afraid to mislabel a product." would suggest that the validity is a mere minor detail.

[–] Wooster@startrek.website 83 points 1 year ago (4 children)

While governments can't directly manipulate Lemmy, you should still operate on the assumption that nothing you do here is anonymous.

[–] Wooster@startrek.website 18 points 1 year ago (2 children)

My local power company is a price gouger… but my state has mandated that we can select our source provider with zero penalties for switching… even between other sources.

It’s not a ton… since the ‘delivery’ fees are straight up highway robbery and not under the control of the outside provider… but it’s still something.

Currently doing research on solar and how much I need to save to afford the up front costs.

[–] Wooster@startrek.website 7 points 1 year ago (1 children)

I like the bit of world building that Caitians and Betazoids have a shared history. Both are (traditionally) neglected species, and we rarely get this sort of world building that doesn’t directly involve Starfleet.

Anyway, the fact that T’Ana had an uncontrollable and ingrained instinct to hunt them suggests that Caitians and Betazoids were originally from the same planet, which further suggests one or the other left for another planet.

I wonder if their (current) home worlds are in the same system.

[–] Wooster@startrek.website 2 points 1 year ago

Okay, that makes sense. Thanks for clarifying. 🙂

[–] Wooster@startrek.website 2 points 1 year ago

A fair point.

Personally, I use ‘savings’ as a catch-all for any form of money you have no intention of spending frivolously. Be that in savings, stocks, or other forms of investment.

I’ve got a relative who saw anything beyond the 6 month mark as spending money. I don’t know what form his investments manifested in, but it clearly didn’t work as he’s in financial do-do, and it’s an unpleasant topic amongst the family.

[–] Wooster@startrek.website 1 points 1 year ago (2 children)

I’m not sure I follow your reasoning.

I mean, 1% interest is admittedly criminal, but it’s still better than the 0% in checking. And a month’s wages feels like a lot—to me—to leave entirely idle.

Everything else though sounds like you’re well and ahead of the game though! Kudos for balancing your portfolio. 👍

[–] Wooster@startrek.website 11 points 1 year ago (2 children)

Personally, as a rule of thumb, I don’t think you can have enough in savings.

Our society is built upon going into debt… and I’d rather pay up front for things like a replacement vehicle or heater/pump or what have you, which means having enough to survive on—as you are inferring—and enough to survive Murphy making an unannounced and unwelcome visit.

[–] Wooster@startrek.website 1 points 1 year ago

Honestly, I enjoyed the portrayal of the Borg Queen outside the context of the collective. She got the sort of character development that I didn’t know I needed. And frankly, she was practically holding S2 up after they arrived in the past.

Then she got the villain ball and ran off with Jurati and my interest fell flat.

The Borg Queen worked as a character. She didn’t work as a villain. It was impossible to balance her being a galactic level threat against a crew that had no resources, and Doyalistly wasn’t allowed to deal with her until Picard had time to spare to concentrate on her.

[–] Wooster@startrek.website 8 points 1 year ago

My problem with Assault was that I went in wanting to play on-rail shooting like in 64… and it had that.

But it was in a minority, and the all-range mode levels were optimized for on foot or land master, so the Arwing segments were often either underwhelming or you were being herded to play the terrestrial based gameplay.

The game was certainly good, and was by far the best written Star Fox game at the time (IMO), but it didn’t quite scratch the itch I was desperately hoping it would.

But you are absolutely right that it doesn’t deserve the hate it got, and it would probably be an amazing first Star Fox game for someone new to the franchise.

[–] Wooster@startrek.website 10 points 1 year ago (2 children)

I guess I’ll bite the bullet and kick off the Tuvix debate.

Tuvix isn’t the first Trek episode to involve transporter hybrids, and it wasn’t the last; but it stands out amongst the Trek fandom and cemented Janeway as a ruthless executioner.

I maintain that the only reason it’s controversial is because Tuvix was more loved than the sum of his parts.

I personally like Neelix, but it’s undeniable that he’s a contender for one of the least popular main characters in the franchise, and certainly the least favorite on Voyager.

Tim Russ is an amazing actor, but Tuvok is a very subtle character. If you pay attention to him, he’s funny and insightful. But if you don’t focus on him, you can forget he exists.

So, by replacing a despised character and a forgettable character with an outstanding character, you’re left with an audience who has no attachment to the status quo.

If, instead, “Tuvix” was built with popular characters, like Janeway, the EMH, or Seven, the audience would have no qualms about a return to the status quo—or at least not nearly to the degree we’ve seen over the years.

Skip ahead to Twovix

The transporter meat blob was dismissed as non-sentient by Tendi, but it clearly had all the intact personalities of its components. Without further analysis can we be certain of that assessment? Why not send it to The Farm™️?

If we come to the ethical conclusion that the transporter meat blob’s very existence was suffering, why restore the transporter patterns to their components rather than their Tuvix’d counterparts? The simplest answer is that they’re more trouble than they’re worth.

No one cares about the meat blob.

No one cares about T’Ilups and co.

Everyone cares about Tuvix.

We let our attachments dictate our ethics then use logic and evidence to justify them.

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