Wooster

joined 2 years ago
[–] Wooster@startrek.website 6 points 1 year ago (3 children)

I mean, we all probably said similar things about Google 20 years ago. It was a liked company that brought a lot of cool innovations to the web. Or even relatively more recently with Chrome. At launch it was liked, but now it’s weaponized.

To be fair, there are far, FAR worse players than Mozilla. I might even be so far as to be convinced they have benign interests at heart at the moment. But corruption always follows domination.

[–] Wooster@startrek.website 26 points 1 year ago (16 children)

I just read the entire article and I don’t see why Mozilla really wants in on the Fediverse. It covers a lot of how it wants in, but not the driving motivation.

My best guess is they want to be the next Facebook/Twitter. They see a window and think it’s not something to miss.

Never forget: “Embrace, Extend, Extinguish”, even if it’s from a relatively liked company like Mozilla.

[–] Wooster@startrek.website 15 points 1 year ago (4 children)

And more importantly, Boothby.

[–] Wooster@startrek.website 1 points 1 year ago

I wonder why they bothered to include two bridge shots.

[–] Wooster@startrek.website 20 points 1 year ago* (last edited 1 year ago) (2 children)

Hmm… the device has 3 screens. (The third is visible when the device is closed)

I can’t imagine a reason to do this… other than to facilitate brining mobile games over.

There was a rumor way back that the switch was going to run Android. Obviously that didn’t happen. But it makes you wonder.

[–] Wooster@startrek.website 4 points 1 year ago (1 children)

But the mystery ship is already built… implying they’ve had him for quite a while now. Why search for something they already have?

[–] Wooster@startrek.website 8 points 1 year ago (5 children)

Hmm… according to Freeman’s intel… the Mystery ship was seeking out Lorcano… but as far as I can tell… he’s the mastermind.

Why would he want to find himself?

[–] Wooster@startrek.website 9 points 1 year ago (3 children)

My problem with ship designs in general, canon and not, is that they all tend to be so flat. Like… vertically speaking. Flat.

[–] Wooster@startrek.website 10 points 1 year ago

IMO, it wouldn’t work well.

The DS9 set was complicated. You had obstructions and levels. Those would need to be replicated with green screen props and they tend to not bother with those. At best you’ll get uncanny valley like the Romulan Bridge in S1 Picard. Works for a specific scene, but isn’t something to dwell in.

[–] Wooster@startrek.website 5 points 1 year ago (1 children)

Huh… never knew that tidbit.

It’s easy to imagine if that reality had come to play, we’d get the Tom Paris treatment… but I can’t help but wonder if we might’ve gotten a Captain Brahms.

[–] Wooster@startrek.website 1 points 1 year ago

I remember reading an article in “Star Trek: The Magazine” that fans were convinced it was practical effects, but the sequence was actually CGI.

The fact that the CGI was indistinguishable from traditional methods is honestly really really impressive for the era.

[–] Wooster@startrek.website 4 points 1 year ago

I played the original on the DS.

I thought it was cute how the person she was interviewing would give her story on the top screen, while on the bottom we got the protagonist’s internal thoughts, which were 100% unrelated to the information she was gaining.

It’s not a bad series. Kinda like a weird quaint cross between weird Earthbound-like fantasy and Ace Attorney Investigations.

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