Wooster

joined 2 years ago
[–] Wooster@startrek.website 5 points 11 months ago (1 children)

I got the book too! Did you have any luck de-dacting the Rubber Ducky Room pages?

[–] Wooster@startrek.website 0 points 11 months ago (5 children)

Article mentions nothing with regards to holding corporations accountable nor any plan or threat of action on the president’s part.

[–] Wooster@startrek.website 5 points 11 months ago

We probably get our best look at penal rehabilitation in Lower Decks' "A Few Badgeys More"

We learn that Daystrom Institute has a facility dedicated to evil robots, but through therapy, and exploration of art, sports, and other hobbies and psych-evaluations they may earn parole, and from there re-enter society.

Peanut Hamper made it to parole, initially as a ruse, but actually ended up taking it seriously.

Agimus is lagging behind her, but also shows signs of sincere reform.

Honestly, while a lot of it was played for laughs, I really appreciated how it really was Star Trek's optimism at its peak. People can be reformed, and are not sentenced to life in a cubical if they are capable of earning it.

[–] Wooster@startrek.website 2 points 1 year ago

Normally I'd agree with you, but Another Code: R interprets the Hotel Dusk/Last Window split screen gimmick quite well, and they used it in the Switch game as well.

[–] Wooster@startrek.website 2 points 1 year ago (1 children)

Hmm… The games are indeed wildly different, and there are some subtle story changes (mostly to fix retcons with R, but D gets a little more to do).

But regardless of if you think playing the same story on both hardware is worth it, the Switch game has 'Another Code: R' bundled in, which makes it a MUCH fuller experience than the DS title.

(That said, I do think all of CiNG's DS games (Hotel Dusk, Last Window, Again: Eye of Providence, and Trace Memory) are all worth playing at least once to experience the unprecedented creativity in puzzle design. Though I will admit that Again took a couple of chapters before it grew on me.)

[–] Wooster@startrek.website 2 points 1 year ago (2 children)

TBH, I’m surprised they’re remade this game (Games?) for a couple of reasons.

  • My understanding is that Hotel Dusk is much more popular series, and Lost Window flunked because no one knew it was a Hotel Dusk sequel. Those games need the Recollections treatment.

  • Another Code: R was supposed to lead to a sequel starring the game’s deuteragonist, Matthew Crusoe. I feel like it would make more sense to make the third game in the saga than to remake the first two.

(But that said, there were significant changes in the first game on Switch—mostly to resolve retcons made in R—so maybe they added more to Matthew’s story in R’s remake? I haven’t gotten that far yet)

[–] Wooster@startrek.website 9 points 1 year ago (8 children)

My gosh, I’ve loved this series since it was known as Trace Memory on the DS, and I modded my Wii explicitly so I could play the EU exclusive sequel.

So far, I’ve played to the opening bits of R.

Calling this game a remake, honestly, it doesn’t do it any justice.

The first game has been remade from the ground up.

As in, the mansion that is the game’s setting has been entirely redone with a new layout. It feels more like an actual mansion now, as opposed to something akin to an RPG dungeon where you keep exploring deeper and deeper.

The puzzles have also been redone from scratch. Honestly, this was probably very necessary as CiNG liked to incorporate hardware features into their puzzles. In the DS there was one puzzle where you had to look at the reflection on one screen onto the other… obviously that’s impossible on the Switch.

Actually, on that note, I didn’t recognize hardly any puzzles from the original game.

TBH… the Trace Memory bits feel like an entirely different game, that only used the same characters and, broadly, the same plot.

This is not a complaint, (well, aside from not being able to use the DS hardware creatively this time around), It’s very much a more polished experience this time around.

[–] Wooster@startrek.website 70 points 1 year ago (24 children)

But car buyers' preferences have also shifted dramatically to larger trucks and SUVs in the past 10 years or so, and even more towards high-tech and comfort amenities in the form of cameras, sensors, radars and large infotainment screens," he said.

You can’t buy a smaller truck because the manufacturers lobbied that large trucks are exempt from stricter emissions and thus they don’t have to engineer a smaller, more efficient truck.

[–] Wooster@startrek.website 2 points 1 year ago (4 children)

I’ve played the original. Graphics and puzzles were outstanding, especially for so early in the GBA’s life.

But I found the music and story to be underwhelming. (Except for the Venus Lighthouse theme, that was quite the banger)

Is the second game better in those regards?

[–] Wooster@startrek.website 6 points 1 year ago (1 children)

Chickens are semi-cannibalistic, and if their eggs are broken, they will eat them.

Or at least I assume this bit of trivia is what Larson is after. Sometimes we think he’s playing 4D chess when he’s a few X’s short of a tic-tac-toe. (And the reverse as well)

[–] Wooster@startrek.website 4 points 1 year ago* (last edited 1 year ago)

On top of the revelation everyone else is having about this comic, I’m noting that Vera is, ostensibly, a chick.

Gotta appreciate the layers.

[–] Wooster@startrek.website 5 points 1 year ago

I mean, it is Larson. Being baffling is kinda his thing, unintentionally anachronistic or not.

That said, so long as Dr. Who is still a thing, folks should maintain a (distorted) understanding. Sort of like those 3D printed save icons.

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