HexBee

joined 1 year ago
[–] HexBee@lemm.ee 8 points 11 months ago (6 children)

I don't quite think you got his point since they are not literally the same. 32/64 implies an accuracy of 1/64th or .01563. 0.5 implies an accuracy of 0.05 or half of the increment of measurement (0.1 in this case).

I don't agree however that fractions are more accurate since it is arbitrary. For instance 0.5000 is much more accurate than 32/64 or 1/64.

[–] HexBee@lemm.ee 2 points 1 year ago

Just factual content

[–] HexBee@lemm.ee 2 points 1 year ago

This was just part of an idea I thought I'd post since it sounded fun. I replied to the other commenter with similar questions but I'm not currently DMing otherwise I would figure that out.

[–] HexBee@lemm.ee 8 points 1 year ago

Oh I don't know. I just thought it'd be a cool idea and so I posted it. If I was currently DMing then I would figure that part out. Maybe the "keys" reveal details about the BBEG like they're all of dwarven make or a certain script. Maybe one key could only have been made by some famous smith in a certain town.

 

I just had a great campaign idea. A BBEG sets up a bunch of small dungeons with "keys" that when put together will access his main base for the party to break into.

The twist is these "keys" have clues that just lead to other "keys" and dungeons. The BBEG doesn't have a lair but is trying to rid the empire/continent of their best heroes so it's easier to take over.

There can be clues for the party like groups of dead adventurers in the dungeon or an easy one like a "key" just leads back to the start of the dungeon loop again.

I got this idea after seeing a lemmy post about ant death circles.