DreitonLullaby

joined 1 year ago
[–] DreitonLullaby@lemm.ee 1 points 4 months ago

Thanks, didn't realise you could do that. And yeah, the note is very misleading.

[–] DreitonLullaby@lemm.ee 2 points 4 months ago

I've just noticed something extra: As I said before, if I select English as a language, then "Undetermined" becomes deselected, yet the content still remains viewable. Well, I've just figured out why the content remains viewable: It's because "Undetermined" for some reason gets automatically re-selected; it's just that you can't see that it's happened unless you refresh the whole settings page (after saving).

I think the whole language section of the settings needs a redesign, because this is very confusing.

[–] DreitonLullaby@lemm.ee 2 points 4 months ago (1 children)

Thanks, but no. I've realised now that I accidentally deselected English as a language option and saved changes (I saved changes because I was testing the "Auto expand media" option). But I was a bit mislead by the little note above the languages which says "Warning: If you deselect Undetermined, you will not see most content.". It made me think that I needed to make sure that "Undetermined" is selected in order to keep seeing most content, because that's what it sounds like in its wording. So I re-selected "Undetermined" and saved changes, and it caused my posts to disappear; I just didn't notice immediately because I was busy transferring my subscriptions from this account over to my new one. I'm still not sure what that note was trying to say, but I've fixed it now by selecting English.

What makes it a bit more confusing is that when I select English, "Undetermined" becomes deselected, which is what the note is telling you not to do; this must be what compelled me to select "undetermined", because selecting anything else deselected "Undetermined". It's only after you save and completely refresh the page, that "Undetermined" suddenly becomes re-selected again, but English also remains selected at the same time.

[–] DreitonLullaby@lemm.ee 4 points 4 months ago* (last edited 4 months ago) (6 children)

Thankyou, that fixed it! Didn't realise I had done that. On the web client, there's a little note above the languages list that says "Warning: If you deselect Undetermined, you will not see most content." This confused me because I thought it was saying that "undetermined" needed to be selected in order to see most content. So after clicking another language, I re-selected "Undetermined" to make sure the language would remain as it was. So I think the wording of the little note mislead me and caused me to do the wrong thing. I clicked "Save" after that, not knowing that I'd disabled English posts.

I still don't fully understand that little note, because if I select English, then "Undetermined" is automatically deselected; but I still see most content (including what's on my profile). But if I specifically select "Undetermined" and save the changes, than the posts become invisible, even though that's what the note seemed to be trying to make sure I did.

The note seems to be saying "Keep Undetermined selected" in order to keep seeing most content, while in reality, selecting "Undetermined" makes most content disappear. Do you see what I'm trying to say?

Edit: Re-worded some of the second paragraph and split it into two, because I had an incomplete sentence that didn't make sense. Oops; ironic.

 

I'm really confused here. I was kind of freaking out for 10 minutes because all the posts on my Lemmy account on the lemm.ee instance from the last 7 months completely vanished out of thin air on my profile.

Than I loaded my profile page (this account) on my new account which I just created on lemmy.ml, and the posts all appear to still be there. So I'm confused, why is it that others can see my posts, but I cannot? If you're reading this, can you check my profile and see if the posts appear for me please? The last post should be 5 days ago.

There's only two things I can think of that might have bugged Lemmy out:

  1. I was playing around in the settings earlier, and clicked the "Bot Account" checkbox; but I can't see how this would glitch anything, because I didn't click "Save".
  2. The profile I'm posting this on is on lemm.ee. My newly created profile is on lemmy.ml and has the exact same username (DreitonLullaby) as this one; but I'm not sure how this would cause issues, because they are on two completely separate instances.

That's all I can think of. Is this a known bug? How can I fix this?

[–] DreitonLullaby@lemm.ee 10 points 5 months ago* (last edited 5 months ago)

I'm going to be moving into a van in the next few years full-time, travelling around Australia and using gyms for showers and, well, exercise. I don't know if it's already an issue over here or not, but I sure hope it won't be by the time I can move out in the van full-time, cause this is one of the best ways of accessing showers without building one into the van.

[–] DreitonLullaby@lemm.ee 1 points 5 months ago

Hm. The link is actually a video on odysee.com. I'm experiencing no issues on my end, and it's even letting me watch the video in a miniplayer within Lemmy itself. I'm using LibreWolf, a privacy fork of Firefox, so I don't know if this is an issue on Chrome-based browsers or not.

[–] DreitonLullaby@lemm.ee 1 points 5 months ago

Sheesh. Usually a launch title is supposed to demonstrate the potential of a console in regards to it's power and/or new gimmicks. Judging by the graphics in the Pokemon games of the Switch generation, when the console is more than powerful enough to do far better, I can't imagine a Switch 2 Pokemon launch title looking very impressive graphically, even if it's an improvement over the Switch 1's Pokemon graphics.

[–] DreitonLullaby@lemm.ee 1 points 5 months ago

True. Some of the things I mentioned are obviously things that have already been done historically time and time again and Nintendo is obviously doing as we speak. As for the price drop though. Yeah, I don't expect Nintendo to do that because Nintendo is Nintendo. But I do think personally that that would be the logical step to take if I was in their shoes. My point about the price-drop is that because there are so many people who won't have bought all of the games that they wanted on the Nintendo Switch, it would be best to make those customers (which is a huge amount) be able to more easily purchase the games they want, thus the price drop suggestion.

If they have the games they want already, they are much more likely to care for and want to buy the next generation console, and they will gradually amass a list of games (even if it's a purely mental list) that they really want to get on that new system. A lot of people won't want to collect for the new system, until they've already bought much of their wishlist for the older system. Most people I think, including myself, can't afford to spend thousands of dollars on $80-90 games (AUD), or $60-$70 games for those in the USA. I think also, that a large amount of gamers won't want to spend that much money on a whole new console, when there are already so many Switch games they want to collect, which they don't yet have, as it is.

Even though so many are willing to spend that $80-$90 for 7 yr old games, so many still aren't willing, and in my opinion, it is more important for Nintendo to assure the success of the Switch 2, than to make some extra cash on the Switch 1 software sales during its slow-down year. Because if the Switch 2 is not successful, or does not sell as Nintendo hopes for, it will result in more loss of money in the end. It's a small sacrifice of short-term profit, that will result in a greater amount of long-term profit, while also making the customers more happy, and giving Nintendo back some good reputation from those who already hate how they keep their games the same price for over half a decade.

If I'm looking for the right sales, I could easily buy half a dozen or more Switch games for the same price as what the Switch 2 will likely cost on its own. I would rather buy the games on the Switch then fork out the money for a new console, and miss out on those games for a while longer. Therefore, backwards compatibility doesn't matter here, because if the Switch 2 is backwards compatible, than I can only play the games on the Switch 2 that I already owned prior. I, and I think many others, would rather play new games that I don't yet own, on a Switch, than to play the games that I already own, on a Switch 2 at a better frame rate or graphical resolution. Most people prefer new experiences over old ones; at least when it comes to gaming.

As for Metroid Prime 4. I think it probably won't launch that early on the Switch 2. If it has any chance of being very successful on the Switch 2 in the first year of that consoles life, it will have to be on launch day and launch day only. Otherwise, any other time in the year, and it risks being forgotten by the masses, because by the time most people have migrated to the Switch 2 in the 2nd or 3rd year of it's life, Metroid Prime 4 would no longer be relevant in the mainstreams' eye, and therefore sell very little in comparison to if it was released DURING that 2nd or 3rd year of the Switch's life. Of course I don't want Prime 4's release to be that long away, but I feel that if it's not a launch title, than launching in the 2nd or 3rd year of the console is the only chance it has of big success of sales. Imagine if Xenoblade Chronicles 2 launched in 2018 or 2019 (the 2nd and 3rd yr of the Switch's life) instead of 2017. I think it would have sold far more copies than it did. Not that Xenoblade 2 was an unsuccessful game.

 

I've been recently thinking about how a logical approach could be taken with the release of a Switch 2 and how Nintendo could give it a good first few years. I'm no professional in marketing or business (far from it), but I do still have some opinions. I feel that what the Switch 2 as a console could or should be like has perhaps been a bit over-discussed at this point, so I'd like to talk more about how it could be made successful from a business perspective. Let me know your thoughts.

Many people have been wondering lately how Nintendo can make a Switch 2 that will actually sell well, and not be another flop like the Wii U was immediately proceeding the Wii which sold like crazy. I would probably drive Nintendo straight into the ground if I was in charge with my zero experience, but here's my opinion.

If I was Nintendo I would be slowing down the release of games massively for at least a year before the Switch 2's release. They already seem to be doing this with the Switch 1, so this is a pretty obvious one. I would start by first slowing down the release of big new first-parties, and would as time goes on, slow down the release of the smaller first-parties, like Princess Peach Showtime. Whatever big first-party games weren't finished development on the Switch, I would start to transition the development of, over to the Switch 2, because a big game like a main-line Mario or big spin-off Zelda game that isn't a remake would convince many people to buy the new console if the game is exclusive to it.

I would, starting today, start printing new physical games in the Nintendo Selects line (Nintendo Selects is similar to Playstation Hits). I would also release this line on the Nintendo eShop as was done on the Wii U and 3DS (RIP). These games would be massively discounted from the original releases, for example, Breath of the Wild and Tears of the Kingdom which both released for $89 AUD (Australian Dollar) would be discounted. BotW would be dropped to $29, and Tears of the Kingdom would be dropped to $59 (which is about $40 USD) due to being less than a year old at this point. The prices of all the other Selects would depend on a per-game basis with how popular it was and how "big" of a release it was.

Due to the sheer success of the Switch and the sheer amount of great games available for it that a huge amount of Switch owners want: dropping the price of the games they want while simultaneously slowing the release of new games is a great way of allowing people to focus on buying the games they never got a chance to get (especially since Nintendo was so greedy by hardly, if ever, doing permanent price drops of their games (Breath of the Wild still $90)) making it very difficult to collect for a lot of people. They will be focusing on buying the games they want, while not thinking too much about the Switch 2. So, the more people who have bought the games on their wishlists, the more willing they will be to buy the new upcoming Switch, because they will actually be able to start buying the new games for that new console, without missing out on the games they wanted on the last console (the Switch 1).

I would announce the Switch 2 in around Feb 2025 (to allow the Christmas spending shock to wear off), and launch it in September 2025. Starting now, I would semi-rarely tease tiny tidbits of details about the new console without revealing any major details, this will create a build-up of hype to the reveal. The full reveal in Feb 2025 would reveal most major aspects of the console, without explaining the nitty gritty smaller details that get the hardcore fans excited. This will cause the fans imaginations to run wild as to how each thing will work, ramp up discussion about the console, and thus cause an influx of hype in the community, greater than what a simple reveal would be capable of on its own. Tease a tiny bit of the next main-line Mario game and Metroid Prime 4.

During the months of build-up of hype between the reveal and release of the console, announce that a new Smash Bros. IS happening, but don't announce a release year yet. About 2 weeks later, announce the development of the new Animal Crossing game, while revealing that the planned release date is in 2026. Animal Crossing is the second best selling Switch game and this is a vital announcement to ramp up the excitement of future customers and fans. In mid-late July 2025, hold a Nintendo Switch 2 (or whatever it will be called) Presentation, similar to the January 2017 one for the OG Switch. Hold it at an actual convention and allow visitors to get to play the early version of Mario Kart 9 or mainline Mario game on the new Switch that was only JUST announced or fully revealed after previous teases, during that presentation.

Of the smaller first-party games that were previously in development for the OG Switch, but were moved onto the Switch 2; the ones that most people don't generally buy a whole new console over, like Metroid (as much as it makes me cry to say that out loud); make those games cross platform releases, but keep the huge ones like the new Mario game exclusive to the new console. If Metroid Prime 4 releases in the first year of the Switch 2's life, and it's an exclusive game to that console, many potential sales may be lost due to a large portion of the Nintendo playerbase still being on the OG Switch, including players new to the Metroid franchise who still haven't bought the new console. So in that case, release the games on both platforms. The hardcore fan will either wait to get the new Switch to buy the game, or will buy it on the OG Switch that they already own. Either way, Nintendo will make a sale on this. I would only do this for the few remaining Switch games that were already in development for the OG console, and then be done with the console (in terms of new releases), because keeping new releases on the old Switch for too long will hinder the sales of the New console.

That's my thoughts. I'm not going to try to look too far ahead. Other than that, I would say that I would personally really like the next mainline 2D Metroid game (if the next Switch releases in 2025) to release in 2026. Hopefully the console will have done well enough by that point for the new Metroid game to sell well though, because according to Nintendo, Metroid Dread was supposed to be the end of the previous story-arc about "Metroids", implying there will be more future 2D games with a new story-arc. What are your thoughts on all of this?

[–] DreitonLullaby@lemm.ee 2 points 5 months ago* (last edited 5 months ago)

Another cool one is an unofficial YouTube client app called ThirdTube which is pretty cool (and has 3D video playback if the video itself supports it). There's an emulator for the Virtual Boy called Red Viper which just had a huge update recently, which made every game in the entire consoles library run accurately at full speed (and even the 3D from the original Virtual Boy works too!). You can add custom themes to your main menu with the app Anemone3DS and can make a backup of the save data for each of your games onto your SD card with an app called Checkpoint. They're all my favourites; otherwise I haven't explored a large amount of what is on offer still.

[–] DreitonLullaby@lemm.ee 1 points 6 months ago* (last edited 6 months ago) (2 children)

No worries. Awesome. Hope you enjoy your newly modded 3DS. I recommend a Homebrew app called FTPD that lets you wireless transfer files to your computer, but if your on a New 3DS or New 2DS, it's particularly handy because it reduces the amount of needing to screw open your entire 3DS each time you want to transfer files.

[–] DreitonLullaby@lemm.ee 1 points 6 months ago

Super Mario Bros. 35 😂

But yeah, in all seriousness, I think this is way too soon considering the 3DS was officially discontinued less then 4 yrs ago.

 

cross-posted from: https://lemm.ee/post/28549378

(MAJOR UPDATE: ONLY 10 HRS REMAIN BEFORE SHUT DOWN AT TIME OF WRITING THIS UPDATE)

Hello everyone. For everyone who owns a 3DS, 2DS, or even a Wii U, I'm sharing this out to as many places I can think of, where the awareness can make an impact. Please read if you own a 3DS or Wii U at all, or know anybody who does:

The SpotPass servers by Nintendo will be shutting down on April 8th, 2024 (4PM PDT). The SpotPass Archival Project has been created by the 3DS and Wii U Homebrew modding community, to make sure as much SpotPass data as humanly possible is preserved for the foreseeable future and not lost forever in the coming few days. A huge amount of SpotPass content is essentially free DLC for various games and apps, and they could have been installed without your knowledge. They are not required for most games to play, but without their archival, many games will lose DLC content permanently and some features may no longer work. This archival project can only be made possible by the donations of any individuals owning a 3DS or Wii U (not a donation of money, but rather a donation of SpotPass data stored on your system)

This data can only be collected before April 8th. Any and all dumps made or sent after the end-date will be useless due to the nature of how the archive process works. The dump does not require you to have a modded or Homebrewed console, and can be done completely unmodded. All you need extra as an unmodded user, is a PC or laptop. There is also zero risk of having your console banned; so rest assured. The guides can be found here: https://spotpassarchive.github.io/#guides.

Update: For those who can't recall the difference, what we're archiving here is SpotPass, not StreetPass. The difference between the two are: StreetPass: Is a 3DS exclusive offline wireless tech which connects your 3DS to other systems and shares various bits of data with random people you pass on the street (in the real world). For example, in the game StreetPass Mii Plaza, the data sent to random passers are your Mii, along with your most recently played game, and your Mii can be played with in the various minigames that StreetPass Mii Plaza offers, and vice versa. SpotPass: Is an online wireless tech available on both the 3DS and Wii U. Unlike StreetPass, it does not connect to other 3DS systems directly, but rather connects to Nintendo's SpotPass servers online. The data sent could be anything from notifications, to in-game content. This is what we're archiving; not StreetPass data. Streetpass is not an online service, and thus does not lose content after April 8th; but SpotPass data will be lost after the 8th if it's not archived. Wikipedia article.

Even if you make the dump before April 8, and send it to them afterwards, the dump will be useless regardless, this is why we are frantically trying to spread the word about the project as quickly as possible, as there is a lot of data that is still going to go away permanently regardless of the efforts of this project. The data is stored offline locally on your 3DS and Wii U, so you may be confused as to why you can't just make the dump after the date. For a better explanation, here is a Discord message from the official Discord server which explains things. I am not a developer of the project, I'm just someone who is passionate about gaming and technology preservation, and wants to get this out there, and the 3DS was a wonderful part of my late childhood.

The data is going to be used by the developers to put towards developing a replacement for the SpotPass network, similar to what was done by the Homebrew community who created the Nintendo Network replacement, dubbed "Pretendo Network".

Even if you don't think you have much data on your system, please help dump it towards the archive as soon as possible (within the next couple of days), because you likely have some things you don't know about. The process does not require a modded console at all, and the official site here, has instructions for both users of modded consoles, and users of unmodded consoles. You can ask for help in the official Discord server of the project here and people will be very willing to help.

There are also many many niche, lesser known games, which have absolutely no data archived for them still to this day, so any help archiving them is vital. Thanks for reading, and I ask you to also share this out to as many people as you possibly can. Even if you don't own a 3DS or Wii U, please share this out to anyone you know who owns one, or even those whom you suspect might have one.

Edit: added some extra information, removed some no longer relevant information, fixed some typos, improved some wording slightly.

 

cross-posted from: https://lemm.ee/post/28549378

(MAJOR UPDATE: ONLY 10 HRS REMAIN BEFORE SHUT DOWN AT TIME OF WRITING THIS UPDATE)

Hello everyone. For everyone who owns a 3DS, 2DS, or even a Wii U, I'm sharing this out to as many places I can think of, where the awareness can make an impact. Please read if you own a 3DS or Wii U at all, or know anybody who does:

The SpotPass servers by Nintendo will be shutting down on April 8th, 2024 (4PM PDT). The SpotPass Archival Project has been created by the 3DS and Wii U Homebrew modding community, to make sure as much SpotPass data as humanly possible is preserved for the foreseeable future and not lost forever in the coming few days. A huge amount of SpotPass content is essentially free DLC for various games and apps, and they could have been installed without your knowledge. They are not required for most games to play, but without their archival, many games will lose DLC content permanently and some features may no longer work. This archival project can only be made possible by the donations of any individuals owning a 3DS or Wii U (not a donation of money, but rather a donation of SpotPass data stored on your system)

This data can only be collected before April 8th. Any and all dumps made or sent after the end-date will be useless due to the nature of how the archive process works. The dump does not require you to have a modded or Homebrewed console, and can be done completely unmodded. All you need extra as an unmodded user, is a PC or laptop. There is also zero risk of having your console banned; so rest assured. The guides can be found here: https://spotpassarchive.github.io/#guides.

Update: For those who can't recall the difference, what we're archiving here is SpotPass, not StreetPass. The difference between the two are: StreetPass: Is a 3DS exclusive offline wireless tech which connects your 3DS to other systems and shares various bits of data with random people you pass on the street (in the real world). For example, in the game StreetPass Mii Plaza, the data sent to random passers are your Mii, along with your most recently played game, and your Mii can be played with in the various minigames that StreetPass Mii Plaza offers, and vice versa. SpotPass: Is an online wireless tech available on both the 3DS and Wii U. Unlike StreetPass, it does not connect to other 3DS systems directly, but rather connects to Nintendo's SpotPass servers online. The data sent could be anything from notifications, to in-game content. This is what we're archiving; not StreetPass data. Streetpass is not an online service, and thus does not lose content after April 8th; but SpotPass data will be lost after the 8th if it's not archived. Wikipedia article.

Even if you make the dump before April 8, and send it to them afterwards, the dump will be useless regardless, this is why we are frantically trying to spread the word about the project as quickly as possible, as there is a lot of data that is still going to go away permanently regardless of the efforts of this project. The data is stored offline locally on your 3DS and Wii U, so you may be confused as to why you can't just make the dump after the date. For a better explanation, here is a Discord message from the official Discord server which explains things. I am not a developer of the project, I'm just someone who is passionate about gaming and technology preservation, and wants to get this out there, and the 3DS was a wonderful part of my late childhood.

The data is going to be used by the developers to put towards developing a replacement for the SpotPass network, similar to what was done by the Homebrew community who created the Nintendo Network replacement, dubbed "Pretendo Network".

Even if you don't think you have much data on your system, please help dump it towards the archive as soon as possible (within the next couple of days), because you likely have some things you don't know about. The process does not require a modded console at all, and the official site here, has instructions for both users of modded consoles, and users of unmodded consoles. You can ask for help in the official Discord server of the project here and people will be very willing to help.

There are also many many niche, lesser known games, which have absolutely no data archived for them still to this day, so any help archiving them is vital. Thanks for reading, and I ask you to also share this out to as many people as you possibly can. Even if you don't own a 3DS or Wii U, please share this out to anyone you know who owns one, or even those whom you suspect might have one.

Edit: added some extra information, removed some no longer relevant information, fixed some typos, improved some wording slightly.

 

cross-posted from: https://lemm.ee/post/28549378

(MAJOR UPDATE: ONLY 10 HRS REMAIN BEFORE SHUT DOWN AT TIME OF WRITING THIS UPDATE)

Hello everyone. For everyone who owns a 3DS, 2DS, or even a Wii U, I'm sharing this out to as many places I can think of, where the awareness can make an impact. Please read if you own a 3DS or Wii U at all, or know anybody who does:

The SpotPass servers by Nintendo will be shutting down on April 8th, 2024 (4PM PDT). The SpotPass Archival Project has been created by the 3DS and Wii U Homebrew modding community, to make sure as much SpotPass data as humanly possible is preserved for the foreseeable future and not lost forever in the coming few days. A huge amount of SpotPass content is essentially free DLC for various games and apps, and they could have been installed without your knowledge. They are not required for most games to play, but without their archival, many games will lose DLC content permanently and some features may no longer work. This archival project can only be made possible by the donations of any individuals owning a 3DS or Wii U (not a donation of money, but rather a donation of SpotPass data stored on your system)

This data can only be collected before April 8th. Any and all dumps made or sent after the end-date will be useless due to the nature of how the archive process works. The dump does not require you to have a modded or Homebrewed console, and can be done completely unmodded. All you need extra as an unmodded user, is a PC or laptop. There is also zero risk of having your console banned; so rest assured. The guides can be found here: https://spotpassarchive.github.io/#guides.

Update: For those who can't recall the difference, what we're archiving here is SpotPass, not StreetPass. The difference between the two are: StreetPass: Is a 3DS exclusive offline wireless tech which connects your 3DS to other systems and shares various bits of data with random people you pass on the street (in the real world). For example, in the game StreetPass Mii Plaza, the data sent to random passers are your Mii, along with your most recently played game, and your Mii can be played with in the various minigames that StreetPass Mii Plaza offers, and vice versa. SpotPass: Is an online wireless tech available on both the 3DS and Wii U. Unlike StreetPass, it does not connect to other 3DS systems directly, but rather connects to Nintendo's SpotPass servers online. The data sent could be anything from notifications, to in-game content. This is what we're archiving; not StreetPass data. Streetpass is not an online service, and thus does not lose content after April 8th; but SpotPass data will be lost after the 8th if it's not archived. Wikipedia article.

Even if you make the dump before April 8, and send it to them afterwards, the dump will be useless regardless, this is why we are frantically trying to spread the word about the project as quickly as possible, as there is a lot of data that is still going to go away permanently regardless of the efforts of this project. The data is stored offline locally on your 3DS and Wii U, so you may be confused as to why you can't just make the dump after the date. For a better explanation, here is a Discord message from the official Discord server which explains things. I am not a developer of the project, I'm just someone who is passionate about gaming and technology preservation, and wants to get this out there, and the 3DS was a wonderful part of my late childhood.

The data is going to be used by the developers to put towards developing a replacement for the SpotPass network, similar to what was done by the Homebrew community who created the Nintendo Network replacement, dubbed "Pretendo Network".

Even if you don't think you have much data on your system, please help dump it towards the archive as soon as possible (within the next couple of days), because you likely have some things you don't know about. The process does not require a modded console at all, and the official site here, has instructions for both users of modded consoles, and users of unmodded consoles. You can ask for help in the official Discord server of the project here and people will be very willing to help.

There are also many many niche, lesser known games, which have absolutely no data archived for them still to this day, so any help archiving them is vital. Thanks for reading, and I ask you to also share this out to as many people as you possibly can. Even if you don't own a 3DS or Wii U, please share this out to anyone you know who owns one, or even those whom you suspect might have one.

Edit: added some extra information, removed some no longer relevant information, fixed some typos, improved some wording slightly.

 

cross-posted from: https://lemm.ee/post/28549378

Hello everyone. For everyone who owns a 3DS, 2DS, or even a Wii U, I'm sharing this out to as many places I can think of, where the awareness can make an impact. Please read if you own a 3DS or Wii U at all, or know anybody who does:

The SpotPass servers by Nintendo will be shutting down on April 8th, 2024 (4PM PDT). The SpotPass Archival Project has been created by the 3DS and Wii U Homebrew modding community, to make sure as much SpotPass data as humanly possible is preserved for the foreseeable future and not lost forever in the coming few days. A huge amount of SpotPass content is essentially free DLC for various games and apps, and they could have been installed without your knowledge. They are not required for most games to play, but without their archival, many games will lose DLC content permanently and some features may no longer work. This archival project can only be made possible by the donations of any individuals owning a 3DS or Wii U (not a donation of money, but rather a donation of SpotPass data stored on your system)

This data can only be collected before April 8th. Any and all dumps made or sent after the end-date will be useless due to the nature of how the archive process works. The dump does not require you to have a modded or Homebrewed console, and can be done completely unmodded. All you need extra as an unmodded user, is a PC or laptop. There is also zero risk of having your console banned; so rest assured. The guides can be found here: https://spotpassarchive.github.io/#guides.

Update: For those who can't recall the difference, what we're archiving here is SpotPass, not StreetPass. The difference between the two are: StreetPass: Is a 3DS exclusive offline wireless tech which connects your 3DS to other systems and shares various bits of data with random people you pass on the street (in the real world). For example, in the game StreetPass Mii Plaza, the data sent to random passers are your Mii, along with your most recently played game, and your Mii can be played with in the various minigames that StreetPass Mii Plaza offers, and vice versa. SpotPass: Is an online wireless tech available on both the 3DS and Wii U. Unlike StreetPass, it does not connect to other 3DS systems directly, but rather connects to Nintendo's SpotPass servers online. The data sent could be anything from notifications, to in-game content. This is what we're archiving; not StreetPass data. Streetpass is not an online service, and thus does not lose content after April 8th; but SpotPass data will be lost after the 8th if it's not archived. Wikipedia article.

Even if you make the dump before April 8, and send it to them afterwards, the dump will be useless regardless, this is why we are frantically trying to spread the word about the project as quickly as possible, as there is a lot of data that is still going to go away permanently regardless of the efforts of this project. The data is stored offline locally on your 3DS and Wii U, so you may be confused as to why you can't just make the dump after the date. For a better explanation, here is a Discord message from the official Discord server which explains things. I am not a developer of the project, I'm just someone who is passionate about gaming and technology preservation, and wants to get this out there, and the 3DS was a wonderful part of my late childhood.

The data is going to be used by the developers to put towards developing a replacement for the SpotPass network, similar to what was done by the Homebrew community who created the Nintendo Network replacement, dubbed "Pretendo Network".

Even if you don't think you have much data on your system, please help dump it towards the archive as soon as possible (within the next couple of days), because you likely have some things you don't know about. The process does not require a modded console at all, and the official site here, has instructions for both users of modded consoles, and users of unmodded consoles. You can ask for help in the official Discord server of the project here and people will be very willing to help.

There are also many many niche, lesser known games, which have absolutely no data archived for them still to this day, so any help archiving them is vital. Thanks for reading, and I ask you to also share this out to as many people as you possibly can. Even if you don't own a 3DS or Wii U, please share this out to anyone you know who owns one, or even those whom you suspect might have one.

Edit: added some extra information, removed some no longer relevant information, fixed some typos, improved some wording slightly.

 

Hello everyone. For everyone who owns a 3DS, 2DS, or even a Wii U, I'm sharing this out to as many places I can think of, where the awareness can make an impact. Please read if you own a 3DS or Wii U at all, or know anybody who does:

The SpotPass servers by Nintendo will be shutting down on April 8th, 2024 (4PM PDT). The SpotPass Archival Project has been created by the 3DS and Wii U Homebrew modding community, to make sure as much SpotPass data as humanly possible is preserved for the foreseeable future and not lost forever in the coming few days. A huge amount of SpotPass content is essentially free DLC for various games and apps, and they could have been installed without your knowledge. They are not required for most games to play, but without their archival, many games will lose DLC content permanently and some features may no longer work. This archival project can only be made possible by the donations of any individuals owning a 3DS or Wii U (not a donation of money, but rather a donation of SpotPass data stored on your system)

This data can only be collected before April 8th. Any and all dumps made or sent after the end-date will be useless due to the nature of how the archive process works. The dump does not require you to have a modded or Homebrewed console, and can be done completely unmodded. All you need extra as an unmodded user, is a PC or laptop. There is also zero risk of having your console banned; so rest assured.

Update: For those who can't recall the difference, what we're archiving here is SpotPass, not StreetPass. The difference between the two are: StreetPass: Is a 3DS exclusive offline wireless tech which connects your 3DS to other systems and shares various bits of data with random people you pass on the street (in the real world). For example, in the game StreetPass Mii Plaza, the data sent to random passers are your Mii, along with your most recently played game, and your Mii can be played with in the various minigames that StreetPass Mii Plaza offers, and vice versa. SpotPass: Is an online wireless tech available on both the 3DS and Wii U. Unlike StreetPass, it does not connect to other 3DS systems directly, but rather connects to Nintendo's SpotPass servers online. The data sent could be anything from notifications, to in-game content. This is what we're archiving; not StreetPass data. Streetpass is not an online service, and thus does not lose content after April 8th; but SpotPass data will be lost after the 8th if it's not archived. Wikipedia article.

Even if you make the dump before April 8, and send it to them afterwards, the dump will be useless regardless, this is why we are frantically trying to spread the word about the project as quickly as possible, as there is a lot of data that is still going to go away permanently regardless of the efforts of this project. The data is stored offline locally on your 3DS and Wii U, so you may be confused as to why you can't just make the dump after the date. For a better explanation, here is a Discord message from the official Discord server which explains things. I am not a developer of the project, I'm just someone who is passionate about gaming and technology preservation, and wants to get this out there, and the 3DS was a wonderful part of my late childhood.

The data is going to be used by the developers to put towards developing a replacement for the SpotPass network, similar to what was done by the Homebrew community who created the Nintendo Network replacement, dubbed "Pretendo Network".

Even if you don't think you have much data on your system, please help dump it towards the archive as soon as possible (within the next couple of days), because you likely have some things you don't know about. The process does not require a modded console at all, and the official site here, has instructions for both users of modded consoles, and users of unmodded consoles. You can ask for help in the official Discord server of the project here and people will be very willing to help.

There are also many many niche, lesser known games, which have absolutely no data archived for them still to this day, so any help archiving them is vital. Thanks for reading, and I ask you to also share this out to as many people as you possibly can. Even if you don't own a 3DS or Wii U, please share this out to anyone you know who owns one, or even those whom you suspect might have one.

Edit: added some extra information, removed some no longer relevant information, fixed some typos, improved some wording slightly.

 

I was born in 2002 and wasn't really much exposed to the internet until 2012. I saw my older brother and sister watching YouTube on my Dad's laptop in 2007 with a (presumably ethernet) cable, but I'm sure they weren't using dial-up, and I think most people had abandoned it by that time.

Regardless, I was learning a bit recently about how dial-up worked, and saw that it was still possible to set up in modern-day; so it got me wondering what the privacy implications would be if I hypothetically were to use it. I imagine it would be terrible!

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