Banana

joined 1 year ago
[–] Banana@kbin.social 0 points 1 year ago (3 children)
  • Excessive grinding or padding in a game just for the sake of it or for microtransaction reasons.
  • Microtransaction and pay-to-win models in full price $70 games...
  • Overuse of Quick time events Press E to dodge etc etc
  • Escort missions when developers want to pad their game out
  • Terrible stealth mechanics when an enemey spots me when im standing still in a bush from the other side of the map
[–] Banana@kbin.social 1 points 1 year ago (1 children)

I think even better, you should be able to sign into any instance via some type of centralised federated login, though I guess the argument is you can't do that in multiple email clients as email is the most popular federated example.

[–] Banana@kbin.social 2 points 1 year ago (3 children)

I like the concept
But it feels very much like its been designed by nerdy developers and has had little to no-input on user friendly design.

The federated idea can work but it needs to be more seemless than this.

  1. Communities with the same name should be merged when viewing it from any instance, so you can see all the posts from these communities, they can be moderated seperatley and for advanced users you should be able to select which communities make up the merged community.
  2. By default you should see all of the merged communities in a central place and be able to subscribe to them easily, at the moment its handled different per instance but you have to seek out these communities to subscribe or follow them.
  3. I strongly believe there should be a centralised log-in system, so you can log into any instance with an account from another instance, this means if your instance goes down your account is centralised and is safe.