this post was submitted on 16 Jun 2023
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Gaming

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I'm looking for PC games that I can play while listening to podcasts- games that don't have engaging cut scenes or important dialogue, games that honestly don't require a lot of skill or thought.

I used to be really into things like Farm Frenzy, Rescue Team, hidden object games, that kind of thing. I got heavily into MMOs and stopped downloading casual games for a decade or so.

Now it almost feels like this sort of game isn't made anymore? Were they completely nuked by the existence of Gacha games, P2W, and anything that earns the dev a constant income stream? I'm happy to pay for a game once, but I can't be constantly buying booster packs.

I also don't want to play on mobile or on a console, PC Master Race here, haha.

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[–] hot_bowl_cold_soup@beehaw.org 2 points 1 year ago

Far Lone Sails

[–] inatux@lemm.ee 2 points 1 year ago

Superflight

[–] lotanis@discuss.tchncs.de 2 points 1 year ago (1 children)

Pokémon, via emulation.

I'm playing Ultra Moon on the Steam Deck and it's wonderful and chill.

[–] Whar@beehaw.org 1 points 1 year ago

I've started playing Infinite Fusion this week and it's really fun!

[–] Chufi@lemmy.one 2 points 1 year ago* (last edited 1 year ago) (1 children)

What about tycoon games ? Old school ones are usually still very playable. Or for something more recent Planet Zoo can be as slow and peaceful as you like

[–] BarrelAgedBoredom@beehaw.org 1 points 1 year ago

Cities: Skylines is worth a mention too! There's a bit of a learning curve but it's good fun. And pocket city 2 for a mobile version

[–] itsgallus@beehaw.org 2 points 1 year ago

This is my exact genre of choice. I’m only gonna list the games I play, because I can’t name them all.

Just about any sandbox survival game will fit the bill:

  • Minecraft (obvi, but needs another mention)
  • Satisfactory
  • Rust
  • Valheim
  • Raft (there’s some story to read if you want to actually complete the game)

Then you have the simulators:

  • Dreamlight Valley (a lot of story in this one, but once you get past the dialogue and tutorials it’s basically fetch quests and farming)
  • My Time at Portia (same with this)
  • Car Mechanic Simulator 2021
  • House Flipper
  • The Sims
  • TABS (honourable mention; whimsical battle sandbox with some customisability)
[–] Hedup@lemm.ee 1 points 1 year ago* (last edited 1 year ago)

Kartrider is a well developed Mariokart like game that is basically on all platforms (except Switch obviously).

https://www.youtube.com/watch?v=iQjON7OX63M

[–] howllo@beehaw.org 1 points 1 year ago

Two casual-adjecent games I played a lot over the past week are Mini Motorways and Inscryption: Kacey's Mod.

The first one is like a simplified city building simulator that works more like an evolving puzzle, you just build roads to connect houses and buildings of the same color while trying to keep traffic moving along. It might sound overly simple but it gets hectic and intense incredibly fast.

The other is an expansion to the original Inscryption game, which was a roguelike deckbuilder with a horror-ish spin that, no spoilers, went places lmao. What the expansion does is essentially take out all the story and convert a specific part of the game into an actual endlessly repeatable roguelike. It's challenging, but very engaging, and the presentation is just 10/10.

[–] lightpohl@beehaw.org 1 points 1 year ago

Dead Cells was my go-to podcast game for quite a while! Story tidbits are few and far between, and it’s more about finding your stride in subsequent runs. There’s a lot of DLC that often goes on sale too.

[–] brunofin@beehaw.org 1 points 1 year ago (1 children)

Celeste can be quite casual and also challenging at the same time.

You can die as many times and the game doesn't punish you, you can save at any point and come back exactly where you lef off later.

[–] SmoochyPit@beehaw.org 1 points 1 year ago (1 children)

Celeste’s difficulty scaling is great. First play through, though, be ready to break a sweat maneuvering some rooms. It also has great music, which is at least worth a listen.

[–] brunofin@beehaw.org 1 points 1 year ago* (last edited 1 year ago)

Oh the music alone is worth it :) I sometimes find myself listening to it at work, and if you leave the suggestions on after it's done what follows is also incredible, found a lot of cool indie games based on that, GRIS is a good example.

[–] Sonotsugipaa@lemmy.dbzer0.com 1 points 1 year ago* (last edited 1 year ago)

The X3 games, I think?

They may be ancient, and weird, and buggy, and huge time wasters, and frustrating, but hey I have like 500 hours of playtime on them

... oh, they also have a learning curve that C++ developers are afraid of but I would still call them "casual games" somehow

[–] s900mhz@beehaw.org 1 points 1 year ago

Honestly a game called Carto. It’sa very relaxing game where you don’t battle, you don’t die and there is no “fail and restart scenarios”. It’s isometric puzzle adventure game where you can change the level you are exploring by literally going to the map screen and then rotate and move the map tiles around.

The point of the game is to collect more map tiles so you are able to fit them together in a way that solves the level and you move on.

It’s great.

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