I had a lot of fun playing Romancing Saga 2 and Ara Fell recently. Sometimes games can be more immersive by not having high fidelity graphics.
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I've seen a lot of cool indie games pop up out of heavily modified classic idTech engines like the DOOM and Quake engines. They're definitely not high fidelity, but a lot of them scratch an itch that slower paced modern games can't seem to scratch.
GSC in my opinion ruined stalker 2 in the chase for "next gen" graphics. And modern graphics are now so dependent on upscaling and frame gen, sad to see but trailers sell.