this post was submitted on 15 Dec 2023
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The thing is that Fallout: New Vegas used the same engine, and it proved that you can do a much more interesting and engaging story and quests with Creation Engine compared to what Bethesda is capable of. Sure, Creation is still a bit of a piece of shit when it comes to engines, but it can be used for creating complex storylines etc. and not just "go there and push a button" or "go there and kill a person"
True, but in particular, I'm referring to the non-faction quests. It's been a while since I've played New Vegas, but I can't remember if that game even had the equivalent of Starfield's "activities". Those quests are often so bad that I wonder why they're in the game at all.