this post was submitted on 07 Dec 2023
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[–] affiliate@lemmy.world 2 points 11 months ago (2 children)

why do you think so? (i’ve never thought about it before and am genuinely curious)

[–] jinarched@lemm.ee 9 points 11 months ago* (last edited 11 months ago) (2 children)

(Vertical Inverted) I see the joystick as my head. If I push it up forward (like my head), I'll end up looking at my feet and if I pull it backward, I'll be looking at the ceiling.

[–] tacosplease@lemmy.world 8 points 11 months ago (1 children)

Imagining it as a camera also works.

But I'm stuck inverting the y axis because of flight games when I was a kid.

My 8 year old is y axis ambidextrous. He doesn't even notice which way it's set.

[–] AVincentInSpace@pawb.social 2 points 11 months ago

My 8 year old is y axis ambidextrous. He doesn’t even notice which way it’s set.

how the fuck--

[–] WldFyre@lemm.ee 3 points 11 months ago (3 children)

Does that apply to using a mouse for a first person game as well?

[–] jinarched@lemm.ee 3 points 11 months ago

Oh, I assume people are talking about controller here, I could never play inverted on a mouse/keyboard.

[–] tacosplease@lemmy.world 1 points 11 months ago

Probably, but I'm not sure. I've only ever used consoles or used USB/Bluetooth controllers for emulators.

[–] Glytch@ttrpg.network 1 points 11 months ago

Not for me, it's only on controllers.

[–] Glytch@ttrpg.network 2 points 11 months ago (1 children)

To clarify I mean inverted y axis. It may just be that I started gaming with flight sims, but I see it less as tilting up and down and more like tilting forward and back. If you had a joystick on the top of your head and tilted it forward your head would start looking down. Likewise if you tilted it back your head would look up.

[–] affiliate@lemmy.world 2 points 11 months ago (1 children)

this makes a lot of sense. now i’m questioning why it’s not more common

[–] Glytch@ttrpg.network 1 points 11 months ago

I'm just happy there're options.