this post was submitted on 03 Dec 2023
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Blender

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I switched my display server to x11 to enable automatic1111, but this seems to have simultaneously disabled blender, as whenever I open it it crashes. Are you able to help me getting it working again?

Console:
   ~  blender -debug  ✔ Writing: /tmp/blender.crash.txt zsh: segmentation fault (core dumped) blender -debug    ~ 

blender.crash.txt: # Blender 4.0.1, Commit date: 2023-11-16 16:40, Hash d0dd92834a08

# backtrace
blender(+0xfd0683) [0x56469b2a3683]
blender(+0x8ba21e) [0x56469ab8d21e]
/usr/lib/libc.so.6(+0x3e710) [0x7f6a9f36f710]
/usr/lib/libLLVM-15.so(+0x17a7a0f) [0x7f6a93fa7a0f]
/usr/lib/libLLVM-15.so(+0x17a7b98) [0x7f6a93fa7b98]
/usr/lib/libLLVM-16.so(_ZN4llvm14FoldingSetBase19FindNodeOrInsertPosERKNS_16FoldingSetNodeIDERPvRKNS0_14FoldingSetInfoE+0xb6) [0x7f6aaab278e6]
/usr/lib/libLLVM-16.so(_ZN4llvm12SelectionDAG19FindNodeOrInsertPosERKNS_16FoldingSetNodeIDERKNS_5SDLocERPv+0x36) [0x7f6aab69b1b6]
/usr/lib/libLLVM-16.so(_ZN4llvm12SelectionDAG11getConstantERKNS_11ConstantIntERKNS_5SDLocENS_3EVTEbb+0x1ab) [0x7f6aab6da55b]
/usr/lib/libLLVM-16.so(_ZN4llvm12SelectionDAG11getConstantEmRKNS_5SDLocENS_3EVTEbb+0xec) [0x7f6aab6db2bc]
/usr/lib/libLLVM-16.so(_ZN4llvm19SelectionDAGBuilder20visitTargetIntrinsicERKNS_8CallInstEj+0x1f0) [0x7f6aab664050]
/usr/lib/libLLVM-16.so(_ZN4llvm19SelectionDAGBuilder18visitIntrinsicCallERKNS_8CallInstEj+0x53d) [0x7f6aab683d4d]
/usr/lib/libLLVM-16.so(_ZN4llvm19SelectionDAGBuilder5visitERKNS_11InstructionE+0x450) [0x7f6aab693ec0]
/usr/lib/libLLVM-16.so(_ZN4llvm16SelectionDAGISel16SelectBasicBlockENS_14ilist_iteratorINS_12ilist_detail12node_optionsINS_11InstructionELb0ELb0EvEELb0ELb1EEES6_Rb+0x94) [0x7f6aab703ef4]
/usr/lib/libLLVM-16.so(_ZN4llvm16SelectionDAGISel20SelectAllBasicBlocksERKNS_8FunctionE+0x18dd) [0x7f6aab70592d]
/usr/lib/libLLVM-16.so(+0x19079b6) [0x7f6aab7079b6]
/usr/lib/libLLVM-16.so(+0x12ea945) [0x7f6aab0ea945]
/usr/lib/libLLVM-16.so(_ZN4llvm13FPPassManager13runOnFunctionERNS_8FunctionE+0x459) [0x7f6aaadab989]
/usr/lib/libLLVM-16.so(+0x282aefa) [0x7f6aac62aefa]
/usr/lib/libLLVM-16.so(_ZN4llvm6legacy15PassManagerImpl3runERNS_6ModuleE+0x3ec) [0x7f6aaadac6ac]
/usr/lib/dri/radeonsi_dri.so(+0x828b80) [0x7f6a41c28b80]
/usr/lib/dri/radeonsi_dri.so(+0x82953b) [0x7f6a41c2953b]
/usr/lib/dri/radeonsi_dri.so(+0x849b44) [0x7f6a41c49b44]
/usr/lib/dri/radeonsi_dri.so(+0x8567e2) [0x7f6a41c567e2]
/usr/lib/dri/radeonsi_dri.so(+0x862339) [0x7f6a41c62339]
/usr/lib/dri/radeonsi_dri.so(+0xbcf35d) [0x7f6a41fcf35d]
/usr/lib/dri/radeonsi_dri.so(+0xbc83a6) [0x7f6a41fc83a6]
/usr/lib/dri/radeonsi_dri.so(+0xb91873) [0x7f6a41f91873]
/usr/lib/dri/radeonsi_dri.so(+0xba6d99) [0x7f6a41fa6d99]
/usr/lib/dri/radeonsi_dri.so(+0x89c9cc) [0x7f6a41c9c9cc]
/usr/lib/dri/radeonsi_dri.so(+0x8aa4b2) [0x7f6a41caa4b2]
/usr/lib/dri/radeonsi_dri.so(+0x5f9507) [0x7f6a419f9507]
/usr/lib/dri/radeonsi_dri.so(+0x5f9cc9) [0x7f6a419f9cc9]
/usr/lib/dri/radeonsi_dri.so(+0x1350f9a) [0x7f6a42750f9a]
/usr/lib/dri/radeonsi_dri.so(+0x604078) [0x7f6a41a04078]
/usr/lib/dri/radeonsi_dri.so(+0x190d7f) [0x7f6a41590d7f]
/usr/lib/dri/radeonsi_dri.so(+0xb9884) [0x7f6a414b9884]
/usr/lib/libGLX_mesa.so.0(+0x5379f) [0x7f6a5bfc979f]
/usr/lib/libGLX_mesa.so.0(+0x3f50b) [0x7f6a5bfb550b]
blender(+0x294a356) [0x56469cc1d356]
blender(+0x2949928) [0x56469cc1c928]
blender(+0x293f759) [0x56469cc12759]
blender(+0x294968b) [0x56469cc1c68b]
blender(+0x2946028) [0x56469cc19028]
blender(+0x293bca4) [0x56469cc0eca4]
blender(+0x10167d2) [0x56469b2e97d2]
blender(+0x1016a1d) [0x56469b2e9a1d]
blender(+0xfe0454) [0x56469b2b3454]
blender(+0xff62de) [0x56469b2c92de]
blender(+0xffb9f4) [0x56469b2ce9f4]
blender(+0x88d681) [0x56469ab60681]
/usr/lib/libc.so.6(+0x27cd0) [0x7f6a9f358cd0]
/usr/lib/libc.so.6(__libc_start_main+0x8a) [0x7f6a9f358d8a]
blender(+0x8b5e05) [0x56469ab88e05]

# Python backtrace

OS: Manjaro DE: Gnome 16GB RAM, 512+512GB SSD NVIDIA 1660 ti

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[–] JackGreenEarth@lemm.ee 1 points 11 months ago

I have a deja dup backup. But I don't know which files to revert. And you mean a GPU program aside from blender and stable diffusion? Like maybe, idk, subnautica?