this post was submitted on 12 Nov 2023
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I got this game to play with my wife and her family. The characters are adorable, the levels are full of charm, the music is outstanding, and the platforming is really tight.

However, the multiplayer is an exercise in frustration.

  1. The camera constantly jumps ahead at minimal prompts, forsaking anyone who isn’t adept enough to get every jump as perfectly as the best player, even if that player is the kind who is inclined to wait. The camera just makes whoever it follows into an ass to the other players.
  2. Online connection options aren’t intuitive. It cannot even be disabled in the middle of a level. You have to quit, run somewhere on the map, disable it there, go back and restart the level. Contrary to the intent, it takes you completely out of the game.
  3. There is no shared progression with online friends. If a step is particularly complicated and you leave your friend behind, you don’t really have a means to “carry” them through the level or get the items for them. If they get stuck and you want to progress together, you just have to wait in the over world until they struggle it out for themselves. Otherwise hope they understand you as you try to explain what buttons they need to press, when and where. I think my wife and I spent an hour in online co-op with her parents just waiting for them to finish a challenge that her father refused to give up on. We ended up not doing anything else that night and a bit disappointed in ourselves.

I just don’t know why they needed to go with this whole ghost thing. Just let 4 of us play in the same world, the same levels, and collect the same resources. Why is that so hard?

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[–] Eggyhead@kbin.social 5 points 1 year ago (1 children)

Well now I feel kind of dumb. The pause menu was the first place I went and neither my wife or I noticed the prompt to disable online features, so we ended up quitting the level to hunt down the little wifi tower thing in the game. Next time we play, I'll look more carefully.
Local is much better in terms cooperative play, but what others are calling the "crown system" makes it really frustrating if any one person in the group decides to explore while waiting for someone else to try something.

[–] snowe@programming.dev 1 points 1 year ago

Sorry, I didn't mean to indicate that it's available in the level, but you can definitely turn it off from the pause menu in the overworld, you don't need to run around to find the tower. I don't remember if you can do it in the level.

and yeah, multiplayer is frustrating. I still have never seen as good of a system as the lego games in any local multiplayer game.