this post was submitted on 17 Sep 2023
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Gaming

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It sure feels impossible to have an honest conversation about Starfield online right now.

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[–] brsrklf@jlai.lu 19 points 1 year ago* (last edited 1 year ago) (1 children)

Slight tangent.

Maximum score (4 stars, 5 stars, 10/10, 100%, whatever they're calling it) not meaning the game is perfect is not at all a problem to me. There are games I absolutely love and would recommend to just about anyone and even then I don't think they're "perfect".

The thing that bothers me most is how average scores specifically for games are basically never used, and below average scores are just a handful of the most broken things ever.

It's so absurd that on metacritic for games, "average" goes from 50 to 74%. In movies it goes from 40 to 64. I don't know for everyone else, but I don't consider 7 out of 10 an "average" mark. And a game so broken it almost doesn't run at all doesn't deserve 5/10 (really, I've seen some).

Anyway, review scores are silly. Read the guys' opinions, see why they like it and why they don't. Someone's absolute favorite masterpiece is someone else's most unplayable shit.

[–] stopthatgirl7@kbin.social 10 points 1 year ago (1 children)

It feels a lot like scores have been artificially inflated for a long time. Like you said, games that can barely run will get a 5, or a 4 at the lowest. It’s like half the possible scores have been lopped off, so there’s no real way to tell what a score actually means. A 7 should be a perfectly serviceable game, but it’s treated like you’ve called a game complete trash for anything below a 8.

[–] interolivary@beehaw.org 1 points 1 year ago* (last edited 1 year ago)

Some publishers have been known to threaten publications that give "bad" (ie. even average) scores, mainly with not giving them preview copies anymore in the future.