this post was submitted on 12 Sep 2023
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DnD doesn't really have rules where you can't coordinate with your other players, and requires a hive mind consensus. My worry is that it will be too far afield from what the players are used to.
If you wanted to keep it more similar to 5e rules, you could give the players a free action to order the godling to do something, but require a DC roll to make the check (whatever makes sense, Arcana, persuasion, wisdom, religion). If the DC is failed, or multiple characters do the order action, then some random combination of target/ability is executed. If no order is given, do some random stuff.
Could even keep track of the “rolls” players make and use the total of all of them as the basis for what category of random thing happens.
This way they’re “taking part” without it being directly coordinated.
I like the idea of the DC. It feels more likely to produce a desired outcome than relying on consensus. At the same time, I want a bit of chaos, so maybe something like: