this post was submitted on 06 Sep 2023
165 points (98.8% liked)
Asklemmy
43945 readers
638 users here now
A loosely moderated place to ask open-ended questions
Search asklemmy ๐
If your post meets the following criteria, it's welcome here!
- Open-ended question
- Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other.
- Not regarding using or support for Lemmy: context, see the list of support communities and tools for finding communities below
- Not ad nauseam inducing: please make sure it is a question that would be new to most members
- An actual topic of discussion
Looking for support?
Looking for a community?
- Lemmyverse: community search
- sub.rehab: maps old subreddits to fediverse options, marks official as such
- !lemmy411@lemmy.ca: a community for finding communities
~Icon~ ~by~ ~@Double_A@discuss.tchncs.de~
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
World of Warcraft. 12 years of playing and raid/guild leadership helped me learn how to play, not just play. How to:
I had learned portions of these things in other games, but my leadership role in WoW pushed me to truly understand many things that aren't a major focus in most games.
I have a bunch of friends in middle management positions. Almost all of them cite being a raid leader in WoW as being a formative experience.
And not just gaming, looking back on it my first people management experience was leading 40 players through Molten Core.
I have basically the same take from my years of raiding and leading in ESO (still top Argonian DPS babyyyyyyy), and it has also given me an unparalleled intuition when it comes to game and combat design, which comes in handy since I'm a game developer.