this post was submitted on 22 Aug 2023
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Ok now that's really cool
I do a lot of photography and I've been trying to find something that I could do with some of my more experimental shots that makes them more... moreβ‘. If that makes sense?
You wouldn't happen to have more details on how to do it would you?
Edit: β‘ My more experimental shots are more done as like experimenting with how a shot is taken for like evoking a specific feeling or doing something strange in camera or really any number of reasons. Hell some of my experimental shots were accidentally taken pictures that are disorienting or confusing. I don't share them often, because IDK it just seems like really personal sometimes. Those experimental shots feel less like photography and more like painting with photos.
Absolutely!
I have a bookmark saved on my computer at home to an old forum with the instructions I followed when I started doing this, and I can send that link later.
There are two programs that I use, and both are free.
GIMP - image editing software
Audacity - audio editing software
Here is the basic process from that bookmarked forum post that I can remember off the top of my head. If something is wrong (especially the Audacity import settings, since I don't ever change them), I will fix it later.
In GIMP (or other software of your choice) convert the image to a bitmap (.bmp). This step is very important!
Use the option to import raw data as A-law with "little endian" (I have no idea what those setting do, but I assume it's for keeping the header intact)
Change the timeline in Audacity from time to samples and select everything after the 34th sample to edit and add effects (samples 1-34 are the information that tells your computer that this is a picture CHANGING ANYTHING IN THE HEADER WILL STOP YOU FROM OPENING THE IMAGE AFTER THE EDIT)
Export the audio using the raw data option, selecting A-law again. This should re-save the "audio" as a bitmap image as it will not add an audio file header to the data.
I believe the blue parking garage image uses reverb, or maybe a phasor... possible both to get that effect? But there are a lot of setting to mess with for each audio effect that can dramatically change the outcome. The trees picture was made by putting the original picture in the left audio channel, and putting a horizontally flipped copy of the image in the right audio channel. Delete the header from the flipped copy, and exporting the data smashes them together in this really strange mirror effect. Afterward, I would use GIMP for any color correcting, changing saturation/hue, simple stuff
Edit: spelling and formatting
Thank you so much, I'm going to have to give this a try when I get home from work
Here's the link to the forum post!
https://empireminecraft.com/threads/tutorial-editing-images-with-audacity.81959/
That's a name I haven't seen in a long time
Thank you so much, I'm so looking forward to giving this a shot (too much OT this week so far)
Fun fact: Lightroom has no idea how to process the image results in any semblance of consistent way, so literally which sliders you mess with first changes how the image as a whole is effected. And sometimes even moving the slider vs typing a number in does different things. Which leads to more and stranger distortion.
I'm really digging this way of editing pictures
source image
edited result
Hell ya dude, that's awesome!
I've done experimental image editing (not like yours) and I appreciate the process.