this post was submitted on 14 Aug 2023
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It's a great game, but so was Divinity: Original Sin 2. The main difference, besides the rules swap, is the cutscenes and dialogue animations.
I think BG3 is riding on the D&D brand and marketing campaign. In my mind there isn't a massive difference between BG3 and D:OS2 (or other titles they've done) from a pure gameplay perspective.
Regardless, I'm for it. Hopefully we'll see more innovative and high budget CRPGs.
With how much they adapted 5e's rules for a video game (thankfully, 5e can be jank) I'd wager it's more to do with them riding on the Forgotten Realms setting. It's hugely popular (see: BG 1-2, dozens of books, most popular D&D setting through the last few editions) so it helps drive interest that there's a competent game that is both faithful to the lore and excels at storytelling.
For instance I really liked a tiny scrap of paper dealing with the Mines of Phandelver hundreds of years ago. That's a bit of flavor from the 5e Red Box. Tons of stuff like that calling back to adventures and books in the series.
Exactly. I should have expanded further, but I was including Forgotten Realms as part of the D&D brand.
@usrtrv @theangriestbird And with the debacle Hasbro has made this year, creating something in the universe of DnD that actually pleases the fans means so much to them.