this post was submitted on 01 Feb 2025
138 points (94.2% liked)

Games

33732 readers
2585 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] hydration9806@lemmy.ml -5 points 4 days ago (4 children)

Genuine question, why is $100 too much for a quality game? Completely agreed on the micro transactions though

[–] nyctre@lemmy.world 6 points 4 days ago (1 children)

Hm.. how much is too much, then? If 70% higher than the industry standard isn't too nuch

[–] hydration9806@lemmy.ml 1 points 4 days ago* (last edited 4 days ago) (2 children)

Wow people really didn't like my question!

To respond to yours though, I'd say it depends on how much content there is! If a game can easily take 1000 hours with no degradation of enjoyment, I would pay $100 for it

Edit to add: I realize this didnt exactly address your question, but I'm not sure what percentage since it heavily depends on the quality and quantity of content

[–] ampersandrew@lemmy.world 3 points 4 days ago

For me personally, I find it really easy to add "hours" to a game's runtime, and I'd sooner pay more for a higher quality experience and a shorter runtime. I've spent about a fifth of that 1000 mark in both Baldur's Gate 3 and Elden Ring, and they'd have been worth $100 to me. Indiana Jones was worth every bit of the $70 I paid, and it took me under 20 hours.

[–] nyctre@lemmy.world 1 points 4 days ago* (last edited 4 days ago)

Loved all gtas. Never played any for anywhere close to 1000 hours. Probably closer to 100. So that's like... 10$? Seems fair to me, no?

Funny enough, all the games in which I have more than 1000 hours are all f2p.

[–] shadowedcross@sh.itjust.works 2 points 3 days ago (1 children)

If the biggest game of the decade charges $100, every triple A game will charge the same, and other games will probably be more expensive as well, and in most cases it'll be more money for the same steadily decreasing quality, at least in the triple A market.

[–] ampersandrew@lemmy.world 1 points 3 days ago (1 children)

What makes you think other games will be able to get away with $100 when plenty of them are having a tough time getting away with $70?

[–] skulblaka@sh.itjust.works 2 points 2 days ago (1 children)

Because Rockstar is going to do it and sell a gorillion copies, so it's basically a guarantee that everyone else will jump on the opportunity. And once every game is $100, what are people going to do, stop buying video games? I find that unlikely anymore. They'll bitch and complain about it and sales might drop a little on average but studios will survive. And now we have a new price floor set forever.

[–] ampersandrew@lemmy.world 1 points 2 days ago (1 children)

I think yes, people will stop buying video games (at that price). There are very few games that carry the demand that GTA does, and customers have shown with the likes of Suicide Squad that they won't just buy anything that marketing tells them to. Meanwhile, customers are very aware of the options available to them for free.

[–] skulblaka@sh.itjust.works 1 points 2 days ago (1 children)

You've got more faith in the purchasing public than I do, then. I've been watching them buy a new copy of the same COD slop every year for a fresh $60 basically since I've been old enough to buy my own video games.

[–] ampersandrew@lemmy.world 1 points 2 days ago

People like what they like, and the core of CoD hasn't changed enough to dissuade people, in general, yet it still has bad years where it doesn't do as well as it did this year.

[–] Flamekebab@piefed.social 1 points 4 days ago (1 children)

The only full price game I recall ever buying was Tony Hawk's Pro Skater 3 (back when £35 was the standard "full price" price point). Now that one was worth it, but no other AAA game that I can think of has justified the cost to me. Once we're talking about that amount of money there's a lot of other things I would get more enjoyment from.

I think I paid about £10 for GTA V. I'd maybe go to £15 or £20 these days, but beyond that I simply have other things I could play.

[–] Squizzy@lemmy.world 2 points 4 days ago (1 children)

Meh I'd drop 100 plus on standard night out. I dont buy many games but buying God of War Ragnarok for 30 and getting 100 hours of entertainment was well worth it, to the point I regret not buying it full price day one.

[–] Flamekebab@piefed.social 1 points 3 days ago (1 children)

There are many things I'd spend more on, but gaming is something that I can spend a lot of hours on without necessarily enjoying. As in, the experiences are often weirdly compulsive and before I know it I've tanked eighty hours without really enjoying it all that much.

I collected all the submarine collectibles in GTA V - do I think that was more fun than a party with friends? Absolutely not. Did it take more time? Most definitely.

[–] Squizzy@lemmy.world 1 points 3 days ago

I was looking at it more in terms of using free time, not a one to one comparison

[–] accideath@lemmy.world 1 points 4 days ago

Exactly. $100 is a lot of money, however games are cheaper than ever these days (adjusted for inflation) and $100 for no micro transactions sounds fair.

On the other hand, I wouldn’t buy it at that price either. I‘d wait for a sale…