this post was submitted on 14 Jun 2023
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Ive been trying some indie developed games this past year, more than ever and I'm in awe what lone devs or small teams can accomplish.

So, what are some games that you think don't have the recognition they deserve, need a bigger audience or you would like the community to try.

I myself for example have played Monster Sanctuary, which at this point I think is not that hidden anymore and played a rougelike game called Elona, haven't played RimWorld or Dwarf Fortress but I might in the future.

Sorry if a similar post already exists haven't checked.

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[–] iusearchbtw@beehaw.org 1 points 1 year ago* (last edited 1 year ago)

Ooh, I love finding obscure indies. There are an awful lot of games on Steam and Itch and other platforms that are amazing experiences, but that almost no one has ever played or even heard of for one reason or another.

One of my recent favourite zero-budget indies is Sally Can't Sleep, a strange first person platformer with a lot of focus on fun, versatile, and exploitable movement mechanics. The dev sacrificed visual polish for quantity and style, so the game has a lot of interconnected levels with a big variety of different mechanics and visual styles - it's a really good example of how much a solo developer can accomplish.

Another one is Worlds, which is a 3D stealth-shooter-platformer-adventure? I like it for the same reason as Sally Can't Sleep, it's ambitious and creative, and you can really feel the developer pushing against their limitations to release something that punches far above its own weight.

Also, both these games are very cheap, even at full price!