this post was submitted on 25 Jan 2025
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I don't think it is. And it does have a cozy game vibe. I guess I was expecting a little bit more resistance getting to new areas and stuff... A lot of rougelites and metroidvanias and such that I've played are much harder. The art is adorable. The puzzles are pretty easy so far. And I guess I just expected it to be harder because of other games I've played.
I was just having this discussion with a friend of mine, after playing Hollow Knight and Blashphemous, he was mixing metroidvania with souls-like difficulty. While some games do have that, metroidvania by itself doesn't have to be difficult, or even have any kind of combat or deaths. Same with puzzles.
I do understand your point though, sometimes you can't completely enjoy even great games cause your expectations from them were different.
Yeah. I think part of it is that I've played so many and even ones that I thought weren't particularly difficult still had sections that got progressively harder over time, or required me to think about what I was supposed to do. It's perhaps conditioning as much as anything.