this post was submitted on 01 Jan 2025
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In an interview with gamesindustry.biz, the acclaimed developer also discusses his next game, ‘Judas’, generative AI and why it "wasn't easy to step away from BioShock"

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[–] dormedas@lemmy.dormedas.com 1 points 2 weeks ago

The AAA industry has made some really great games but I see - increasingly over time - a lack of interactivity in the games in favor of heavy movie-like narrative. It is unfortunate that adding depth of interactivity in a AAA space requires an immense amount of work to polish those interactions to look good / real / natural. However, we’re running up against graphical performance issues. It’s time to bring back those interactions, perhaps sacrifice a bit of quality to polish these interactions up, and make games that have more player choice.