this post was submitted on 19 Nov 2023
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This author seems pretty comfortable mocking the concept of games being addictive.
Loot boxes need to stop for sure, but things like limited-time content are 100% designed to form habits and ultimately feed gaming addiction. Season passes or weekly achievements require you to log on and grind out challenges at regular intervals to avoid missing out on rewards that are required for competitive play.
I know plenty of people who have had to make an active choice to stop playing certain games because they found they couldn’t play the game ‘on their own terms’. It sucks as an adult, but kids without fully developed brains capable of rational thinking would stand no chance.
Hell, even subscription-based games like MMOs. After all, if you're paying every month for something, you want to get your money's worth.
That's part of why I never played WoW. I knew that I'd constantly be like "I'm paying for it I should be playing".