this post was submitted on 13 Jul 2024
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[–] CriticalMiss@lemmy.world 0 points 2 months ago (12 children)

You mean the game devs they provide CDN at no additional costs, networking features a dev environment that is far more comfortable than any competitor and various additional revenue streams (such as trading cards and items)?

[–] Azzu@lemm.ee 0 points 2 months ago* (last edited 2 months ago) (11 children)

It's still stealing if the profit is this extremely high. Of course a successful business includes providing a useful product. But if you make so much more money per employee than any other company, that means the amount you're charging is disproportional. They could change Steam fees to 5% and still be extremely profitable. They choose not to because of greed.

This is not me condemning them by the way, I think their greed and what they do with the money available to them is still mostly better than what other people do, but it's still greed.

I define all excessive profit as stealing. In an ideal world everyone would be earning roughly the same. (Or no earning being necessary at all, but I don't want to go into every detail)

[–] denshirenji@lemmy.world 0 points 2 months ago (2 children)

It isn't 30% profit. It's a 30% charge. Servers, broadband connections, etc... are expensive. Those numbers may be pulled out of someone's ass, so I don't know their veracity, but 30% might not be too much.

[–] firadin@lemmy.world 0 points 2 months ago (1 children)

This is a thread about how Valve makes over 8 billion dollars despite basically all their revenue coming from an in-game store that sells other people's content. Of course its too much.

[–] denshirenji@lemmy.world 0 points 2 months ago* (last edited 2 months ago)

Do they bank 8 billion dollars or does 8 billion dollars make its way from our hands to theirs. There is a difference. How much of that 8 billion goes to managing infrastructure?

In fact:

1000002026

1000002025

Source: https://www.statista.com/statistics/547025/steam-game-sales-revenue/

To be clear, I agree that the way our model works is broken. Wall street and infinite profit gains can only work so long until the system collapses, and Steam is a part of this. Some of the statements made here are just not factual and I feel the need to be pedantic, because I don't believe that spreading misinformation will help anything. Attack CEO pay disparity or something useful and true.

Edit: I woke up and answered you without fully reading your post. Apologies, I didn't answer you point, because I was on a soap box. The point still stands that the revenue they make could very well be going to infrastructure costs, necessitating a charge for using their store that is on everyone's computer. If all you have is potato servers then what quality will the store front be?

I stand my last paragraph in the above, especially the last sentence.

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