this post was submitted on 02 Jun 2024
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This is crazy!
I have so many questions, but lack the technical know how of how to ask them.
Basically it's all procedurally generated assets. It takes a long time to start to because it has to make all it's textures and sound effects.
Check this video out by Nostalgia Nerd
https://youtu.be/bD1wWY1YD-M
Instead of actually storing images, sound files, maps, etc, whole program relies on algorithms computed at runtime. Level generated automatically, sound follows a set math pattern with randomization, etc etc
Benefits of less file size but more processor requirements
Oh yeah. I can remember back in the day it could take quite a bit to compile and start these things, especially if you were running at higher resolution and detail values.