this post was submitted on 24 Apr 2024
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I own a ThinkPad X1 Tablet (Gen 2) - but the only thing that matters is that it is just a tablet with a touchscreen and Wacom pen.

When doing handwriting on it (using Rnote) I become very annoyed, because as soon as the stylus loses the hover signal (only about 1.5 cm) the rest of my hand starts moving the canvas. As I tend to pull the pen far from the paper often this is really an issue.

When using Windows for the first time (with Windows Ink) I remember palm rejection working exceptionally well, even without using the pen - it just magically knows that this is part of my hand and not a finger. Also from what I remember any touch that started while the pen was hovering will not be registered even when the pen gets pulled away (you have to stop touching the screen and then touch it again)

Is there any way to improve the palm rejection on Linux (I'm using Gnome with Wayland btw) By the way, is there a way to scroll with the stylus like on Windows? And are there any good handwriting utilities for Wayland (I've only heard of CellWriter but it doesn't work well at all)?

Thanks!

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[–] boredsquirrel@slrpnk.net 6 points 7 months ago* (last edited 7 months ago) (1 children)

This sounds like it needs a bounty. If there is nobody paying developers to make Linux work for their artsy stuff, this doesnt work.

Most devs simply dont use tablets as they dont make sense for development. So the normal flow is artsy people pay money, developers do the code.

This is a huge reason why we have nice code editors nut no Photoshop alternative for example. At least I think so.

[–] Shareni@programming.dev 2 points 7 months ago (1 children)

This is a huge reason why we have nice code editors nut no Photoshop alternative for example.

Mostly speculation:

I think that's just a time and money issue. Blender was behind Autodesk for a long time, but nowadays it's a real alternative that offers extra features.

Gimp, Krita, and other Adobe alternatives are still in that earlier phase where they're not yet good enough to get funding from studios and companies using it.

[–] boredsquirrel@slrpnk.net 3 points 7 months ago (1 children)

Gimp, Krita, and other Adobe alternatives are still in that earlier phase

Yeah possibly. I think the enshittification of Adobe stuff will help here. But calling that software "early phase" is brave, as it had all the time to get established

[–] Shareni@programming.dev 2 points 7 months ago (1 children)

I mean it's definitely not new software, but I meant it in the context of commercial adoption. Let's hope conversions and money starts rolling in when the gimp redesign comes out.

It's pretty hard to get established if your competition drops millions while you have pennies. Same as Linux Vs win and mac on desktop.

[–] boredsquirrel@slrpnk.net 2 points 7 months ago* (last edited 7 months ago) (1 children)

You can already try GIMP beta, only as appimage poorly (or ubuntu ppa, works through distrobox) and report bugs.

It is pretty good, needs better defaults and it is crazy how GTK3 was the one where stuff started to get HUGE.

So you see buttons etc are bigger, not fitting the menus anymore. But it works, and it finally has color profiles and nondestructive filters, which are a base requirement for graphics design.

[–] Shareni@programming.dev 3 points 7 months ago (1 children)

Nice, but I'll wait on it. I use gimp in the same way I would paint, so it makes no difference to me. I'll definitely start once again annoying graphic designer friends to try it out when it's released.