this post was submitted on 11 Jun 2023
43 points (75.9% liked)
Asklemmy
43945 readers
638 users here now
A loosely moderated place to ask open-ended questions
Search asklemmy ๐
If your post meets the following criteria, it's welcome here!
- Open-ended question
- Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other.
- Not regarding using or support for Lemmy: context, see the list of support communities and tools for finding communities below
- Not ad nauseam inducing: please make sure it is a question that would be new to most members
- An actual topic of discussion
Looking for support?
Looking for a community?
- Lemmyverse: community search
- sub.rehab: maps old subreddits to fediverse options, marks official as such
- !lemmy411@lemmy.ca: a community for finding communities
~Icon~ ~by~ ~@Double_A@discuss.tchncs.de~
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Umm... No? There is no correlation between quality of user and their willingness to trudge through a bad UX.
I think there is an important difference between UX and UI here.
In terms of UI I fully agree with the poster here. Over architected and designed uis are annoying and cumbersome. I've seen too many designers over design for the sake of design.
UX however is a different matter. User eXperience should be brain dead simple. Follows the actual customer quote - "the customer is always right", meaning if the customer thinks there should be a button here that does the thing, there probably should be. Even if it breaks some design rules, obviously the experience demands it.