this post was submitted on 12 Jun 2023
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Gaming
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I hate souls "fuck up even a little bit once and DIE into a slow death screen" fight mechanics to begin with, but also with Eldin Ring in particular the art style (the color palette, the lighting, everything) and the way the world is constructed and over-stuffed with big enemies that are just... there to be there, not doing anything but patrolling or something, is really offputting.
I want to like it, because when other people talk about it, it sounds pretty great, but so far eeehhhhh not for me.
Souls games always feel pretty clunky to me. I haven't thought about that specifically much before, but, yeah. I guess the movements are very stiff and slow a lot of the time? It feels video-gamey, in a way somehow even more video gamey than arguably much more video gamey systems that are nonetheless more invisible to me (like, spam this attack button and maybe try for a combo).