this post was submitted on 03 Feb 2025
52 points (77.1% liked)

Games

33732 readers
1367 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 2 years ago
MODERATORS
 

Poor optimization is a broad topic which is why we’re making sure to define the common game scenario that drives our initiative. We cover the neglected areas of graphics optimization and visual quality since we often see modern techniques only discussed in graphics conversations such as Lumen or DDGI. But we have a whole generation of techniques that we can and should scale complexity on for our 9th gen use case. If you are a gamer or graphics enthusiast, this video is extremely important to watch.

top 7 comments
sorted by: hot top controversial new old
[–] ChicoSuave@lemmy.world 34 points 1 day ago (4 children)

Damn, this video is garbage. Lots of yelling about smudging and "HOW COULD THEY?!" And then complains about how people aren't implementing any effects like he says. And that part about "I told Epic Unreal 5.5 wasn't ready!" Like he actually matters to Tim Sweeney.

Avoid the video. Nothing of substance or value is within.

[–] NuXCOM_90Percent@lemmy.zip 19 points 1 day ago* (last edited 1 day ago)

General rule of thumb:

ANYTHING that has a "lazy devs" narrative is shit and not worth your time. Because anyone with a modicum of intelligence about how games actually are made isn't going to throw that shit can because they understand just what kinds of pressures development teams are under.

The reality is? Yeah. Some stuff very clearly has been under-focused on. Part of that MIGHT be related to the complete wasteland it is for funding for indie devs coupled with the mass layoffs amongst major publishers and platform holders but that would be completely insane to see any correlation between them.

The other is that we are more or less insisting devs support two completely orthogonal lighting systems this generation. Without raytracing? You need to really zhuzh up everything like in the old days. With raytracing? That all looks wrong and you need to change all the lighting to be hyperrealistic so that it looks the same (rather than what a dimly lit subway ACTUALLY would look like) without people realizing it. Once we reach the point of having one scheme (and DOOM The Dark Ages or whatever is targeting that), things get a lot simpler.

[–] Bombastic@sopuli.xyz 9 points 1 day ago (1 children)

He makes some fair points but I fully agree with your sentiment.

Had this man made a less confrontational and more educational video, he would be much more widely regarded as a fair source. Alas, he thinks the raging grants him clicks

[–] catloaf@lemm.ee 6 points 1 day ago

The sad part is, he's right.

[–] caut_R@lemmy.world 2 points 1 day ago

I found that channel a couple weeks ago and without having much insight into the development side of games myself, I just thought their videos couldn‘t look more shady if they tried. Especially the plugging of their own company (?) and call for donations among other things left a bad taste. They should work on their presentation IMO.

[–] jordanlund@lemmy.world 1 points 1 day ago

Hard to take it seriously when he would have been, what? 3 years old 9 years ago? ;)

[–] icecreamtaco@lemmy.world 22 points 1 day ago

He's probably right but it feels like I accidentally clicked on a ragebait channel and my algorithm is going to be weird for a few days.