this post was submitted on 20 Jul 2024
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(page 2) 45 comments
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[–] AdrianTheFrog@lemmy.world 0 points 4 months ago

next up: microsoft announces development of Bethesda's next game will be largely outsourced

[–] uis@lemm.ee 0 points 4 months ago (1 children)

A glimmer of hope in dystopyan world. Starlight Glimmer of hope.

[–] uis@lemm.ee 0 points 4 months ago

~~Gamers~~ prolitariat did unite and push back against exploitation.

[–] hal_5700X@sh.itjust.works 0 points 4 months ago (3 children)

Okay...but what about making a good game.

[–] xenoclast@lemmy.world 0 points 4 months ago* (last edited 4 months ago) (1 children)

Eh. One good game or a sustainable industry?

The big studios are lost anyway, the best they can do now is be a starting place for worker reforms

[–] hal_5700X@sh.itjust.works 0 points 4 months ago (1 children)
[–] xenoclast@lemmy.world 0 points 4 months ago

I mean I wouldn't mind a decent Elder Scrolls game..

[–] Tiresia@slrpnk.net 0 points 4 months ago

That's the neat thing about workers' rights. Workers have more interest in making good products than investors, especially in artistic fields. Investors will gladly sabotage a product's quality for the sake of personal gain and move on to the next company with goodwill to exploit, but for workers a job well done is inherently rewarding.

Unionization directly leads to better games with more artistic merit.

[–] abracaDavid@lemmy.today 0 points 4 months ago

Better compensation and working conditions typical result in improved productivity and higher quality goods.

[–] Ad4mWayn3@lemmy.world 0 points 4 months ago (2 children)

Forgive my ignorance, but what is a union supposed to mean/represent in this context? What benefit may the employees get from unionizing? Has this actually ever worked before?

Worked for cops, teachers, and iron workers

[–] some_guy@lemmy.sdf.org 0 points 4 months ago

It's why we have a 40h work week and safe factories.

https://en.wikipedia.org/wiki/Triangle_Shirtwaist_Factory_fire

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