this post was submitted on 15 Jun 2023
70 points (100.0% liked)
Gaming
30579 readers
67 users here now
From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!
Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.
See also Gaming's sister community Tabletop Gaming.
This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Similar, but not the same, to proton. Few games will work well enough to be playable off the bat. Most will still require porting work be done by the developer, to bring the game to a point that'd be considered playable.
Much like how the "linux-support" of many game engines went unused, I'm sceptical. The reason proton has been so successful is that it has been able to get the ball rolling with zero or near-zero work input required from the devs of the games it has brought to linux. This has give linux gaming enough of a start that putting in the work becomes more appealing in the cases where it is needed.
Just putting out the tools and telling devs, "use them" may not be enough to get mac gaming back on track.
The Steam Deck was also gave Proton a huge boost in visibility thanks to Valve’s Steam Deck ready branding, which is something only Valve could do thanks to them having control of Steam. Apple will need to figure out a way to similarly boost visibility for Mac compatible/playable games that isn’t just putting them on the Mac App Store (which I can’t remember using for anything other than an update in months).
Additionally, Valve also does work themselves to push the list forward. The catalog needs to exist first if they want gamers to move and the devs won't put in the work without the market.
Valve saw that and did work to ensure tons of games would work on the Deck with no effort on the part of the devs. If Apple isn't going to put in more effort then I don't see how this succeeds.