this post was submitted on 18 Jun 2024
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[โ€“] kevincox@lemmy.ml 0 points 5 months ago (5 children)

I don't know why everyone is so negative. The gameplan seems pretty clear to me.

  1. Make expensive fancy product. This is effectively a "devkit" that companies can use to start experimenting with AR software.
  2. Make lower cost product. There are now a few decent apps available and early adopters will be willing to buy it to be one the leading edge.
  3. Now there is a bigger market, leading more companies to be willing to develop apps.

Apple is hoping that this is enough to break the chicken-and-egg cycle. Enough to get a few powerful apps such that more regular consumers will be willing to buy which again increases the addressable market which makes it more attractive to companies.

[โ€“] qjkxbmwvz@startrek.website 0 points 5 months ago

Basically sounds like the Tesla game plan, which was super effective: roadster (which is purely a toy for the rich) and a little later the Model S (practical EV), and then introduce an affordable model.

This implies that eventually people will strap rusty boxes to their head though, so grain of salt with the analogy...

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