this post was submitted on 12 Jun 2024
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Lot of those games are also hot garbage. Baldur's Gate 3 may be the only standout title of late where you don't have to qualify what you like about it.
I think the recent layoffs in the industry also portend things hitting a wall; games aren't going to push limits as much as they used to. Combine that with the Steam Deck-likes becoming popular. Those could easily become the new baseline standard performance that games will target. If so, a 1080ti could be a very good card for a long time to come.
You're misunderstanding the issue. As much as "RTX OFF, RTX ON" is a meme, the RTX series of cards genuinely introduced improvements to rendering techniques that were previously impossible to pull-off with acceptable performance, and more and more games are making use of them.
Alan Wake 2 is a great example of this. The game runs like ass on 1080tis on low because the 1080ti is physically incapable of performing the kind of rendering instructions they're using without a massive performance hit. Meanwhile, the RTX 2000 series cards are perfectly capable of doing it. Digital Foundry's Alan Wake 2 review goes a bit more in depth about it, it's worth a watch.
If you aren't going to play anything that came out after 2023, you're probably going to be fine with a 1080ti, because it was a great card, but we're definitely hitting the point where technology is moving to different rendering standards that it doesn't handle as well.
Can you reference those instructions more specifically
https://www.khronos.org/blog/ray-tracing-in-vulkan
https://microsoft.github.io/DirectX-Specs/d3d/Raytracing.html