this post was submitted on 15 Jan 2024
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I frequently read that people at the time said the plastic minis in Nemesis can detract as much as they can add to the atmosphere, hiding important parts of the board space owing to their sheer size.

TI is often lambasted for taking an entire weekend.

Rosenberg's euro games are the bane of many a player trying to keep all possible actions in their mind.

Modern kickstarters can arrive in shipping crates worth of stuff, making you rent a lorry just to get your 25 minute party game to a meet-up.

What's your biggest regret purchase you can readily recall where a game was just "too much". No matter what specifically it was too much of.

For me personally, my big one was Android: Netrunner. I was excited to jump back into 2-player competitive deckbuilding after I quit Magic The Gathering early in the fourth edition. And it seemed so perfect. No luck involved, known spaces of cards, multiple factions, asymmetry which I nearly always love, it's all perfect!
On paper...
In reality I found out, yes, for me this is a strictly superior MtG. No downsides. Except that I'm no longer 16, and I no longer want to spend forever creating decks, collecting cards even if they're not random, or engage with sifting through hundreds or thousands of cards when working on decks. The exact things that made me excited to play MtG-but-better and brought me to buy Netrunner were the very things turning me away from it now.

Still got to sell it, oddly attached to my first-run box + all expansions now that it's no longer available. But played it like 6 times and that was it. 0 enjoyment. Gave actual MtG a try, even less enjoyment. Tried Keyforge, also even worse. I feel that the entire genre is just a goner for me, and I regret investing so much money into Netrunner. A lot.

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[–] Cargon@lemmy.ml 2 points 10 months ago (3 children)

I was really disappointed with Maglev Metro. One of my favorite games of all time is Bus, and I was hoping for something a bit more modern and the transparent tiles in Maglev Metro were the perfect amount of gimmicky for me.

But after playing it with my board game group, it felt like it was only 75% of a game. There was almost zero player interaction and I was not expecting it to be multiplayer solitaire.

[–] lachlan@mastodon.social 0 points 10 months ago (1 children)

@Cargon @Carighan What do you think of cube rails games? Something like Chicago Express, or South African Rails?

[–] Cargon@lemmy.ml 1 points 10 months ago (1 children)

I enjoyed Ride the Rails but that's the only game of yours that I've played as far as I can recall. Our group has Age of Steam coming to the table at some point.

I haven't gotten into train games too much, but it seems like a crowded space, with lot's of games trying to recreate / perfect the magic of older games. Sort of like pirate games and Merchants and Marauders.

[–] lachlan@mastodon.social 1 points 10 months ago

@Cargon Age of Steam is fantastic. Really highly recommended. Might have dislodged Brass Birmingham as my favorite game.
Of the cubes, I'd recommend giving at least 2007's Chicago Express a try (also called Wabash Cannonball). It's extremely interactive between players, and I can teach it in about 10 minutes. It's on BGA now, but I know that doesn't work for everybody.
If the interaction is what you're digging, I think you may dig it.

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