OnoreDikeido

joined 1 year ago
[–] OnoreDikeido@lemmy.world 4 points 1 year ago

Yeah, I can't help but laugh at the man (in a good way) whenever I see him on the screen. I'm sure it's for the best that he leaves the stage, but I know I'm going to miss him.

[–] OnoreDikeido@lemmy.world 1 points 1 year ago (1 children)

I've played Destiny 2 religiously throughout Warmind up to Shadowkeep, but after giving it some thought, I feel like I agree with you. Most of the fun I've had in that game was because I played it with my friends. We were happy messing around and shooting at each other's backsides and maybe occasionally getting something done in the scarce 3-player content there was, kind of like a glorified hangout space, but if I had to play it by myself? I don't know, chief. I do love the feel of the guns and the lore (up to a certain point), but I wouldn't call the game itself a good time.

[–] OnoreDikeido@lemmy.world 7 points 1 year ago

I can't imagine that anyone actually likes being forced to be online in singleplayer games/modes, but I see the point when there is multiplayer involved. Diablo IV makes sense, but I strongly dislike the shift to the MMO-lite model that necessitates a permanent syncing instead of making it optional. I thought it was fine in Diablo III where you could pause as long as no one was in your lobby.

I suppose my stance on it is that, as long as multiplayer doesn't bleed into singleplayer, I'm okay with it - but I'm also fortunate to have a relatively stable connection. I much prefer games that don't lean into the online aspect at all, though.

[–] OnoreDikeido@lemmy.world 1 points 1 year ago

I feel you... especially that last part, heh. I originally started playing it on its release to keep my friend company - he's really into the anime aesthetic, I am not. I have never even played a gacha game in my life.

Something about Genshin is just so strangely charming, though. I cannot stress enough how much I love the music and the latest region especially has been such a wonderful audio-visual experience, which is probably what makes me stick around. There are few characters I genuinely enjoy from a writing/design perspective that not having to chase the gacha is a bonus, but it certainly makes the ones I pick all the more special to me. :)

Something I also appreciate is that Mihoyo/Hoyoverse is constantly making updates on a 6 week basis. 6 weeks! One could argue that quality of life and new features suffer for it, but I think it's impressive that they manage to keep a game stable and mostly problem-free on such a tight schedule. And the orchestras they make happen are wonderful. For all its shortcomings, I am... positively surprised.