Doom (2016) might be my all time favorite game. But the end gets really repetitive. The game is kind of loke the original Portal where they had one really great gameplay concept (the combat) and made a tight game around it with no frills. But without any other gameplay loops the end just means tediously long waves of enemies which could become a slog
KaleDaddy
Vegan communist heee and im genuinely trying but i dont understand what you're asking. Are you saying you think vegans and communists oppose adoption? Because i dont think ive ever heard anyone from either group make a stance against adoption. Ive heard calls for reforms to the adoption and foster system but never anyone opposing the idea of adoption
I mean literally every other food source is more environmentally friendly than meat. Animal agriculture is the number one cause of environmental destruction. Its absurdly inefficient as a food source. Hence why its the number one cause of deforestation and also why almost all food farmed in the world just goes to feeding livestock
I disagree. I dont disagree this is true but i dont think its the main reason for poor leadership. I think that has more to do with greed and power politics. Incredibly powerful people and groups (billionaires, superpacs, other politicians) largely choose who gets put in significant leadership positions. They'll put in people who will "play the game" and made token appeals to the masses but largely work towards the interests of themselves and their donors/people pulling the strings.
Its not that theyre afraid to make unpopular decisions as much as they dont really care, because people who do care seldom get into those positions
Your comments are making it sound like you smell bad and just cant tell
If you're willing to learn, whetstones are a lot better for your knives and remove less material!
Ive heard the term and have a vague idea of what it is but thats it. Id say almost everyone outside of the IT-tech nerd sphere dont know what it is. If it was popular once it isnt now
That makes sense. I have often wondered how much atrocity we're willing to forgive in a fictional character if they're charming/charismatic and if it translates at all to real life with for instance the glorification of certain serial killers.
Not saying there definitely is one. I have no idea. But I do wonder about it.
Doom Eternal probably has my favorite gameplay of any game. I did think it struggled with some sequel bloat. I didnt like the bright colors even if it was a harl back to the original games, or the extended cutscenes and story and lore. It seemed a bit unnecessary especially compared to the running gag in the first one about The Doom Slayer not giving a shit about the story