This godawful matching mobile game called Hello Kitty Friends.
Seriously it's the worst. But also it's mindless and cute and when I had back pain that was keeping me up all night I used to pace back and forth across my living room playing it.
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This godawful matching mobile game called Hello Kitty Friends.
Seriously it's the worst. But also it's mindless and cute and when I had back pain that was keeping me up all night I used to pace back and forth across my living room playing it.
Stellaris. Extremely long games, a lot to learn.. ..and they change it. Mechanics that worked before stop working. The bad parts are added to same become a DLC, the good parts disappear or are algal paved in DLC. Overall, it just doesn't feel worth it.
Victoria 3. It's not even close to being in a finished state yet, but I just love watching that line go up. It's like the world's most complex Cookie Clicker game
Victoria 3 makes me fear for EU5. Like I really want them to make it, eu4 is getting really old and it shows. But I just know that it's not going to be better than eu4.
Kingdom come deliverance. It was a rollercoaster. One of the first games I played after building a new computer. I progressed far enough and finally found that the combat was jank and the story was pretty garbage. Still have fond memories of the game though. Almost like the first time playing Oblivion ๐.
Whaaaaaat? I keep going back to that game. The world seems so lovingly crafted and alive. I don't remember the combat as janky... Hard, maybe. And near impossible against a group of enemies, except maybe five guys in rags with clubs trying to rob a guy in plate armour.
Any free to play game. TF2 was mine, I spent stupid amounts of money on it as a kid because it had the addictive loot crate dark patterns. I don't play games like that anymore.
Lost Ark. As an MMORPG it has terrible game design and profession systems on top of extremely heavy reliance on RNG. Everything has an RNG factor, from levelling your gear up and improving skills to pointless collectibles that don't really matter to the end game. Apart from all this the devs refuse to fix the core problems of the game such as reliance on alt characters to level up your main, stupidly high grinding for materials, bugs, performance and dumb designs for raids. The new player experience is terrible so anyone coming into the game will most likely quit withing a few weeks. On top of all this the game has egregious pricing for their shop and players are encouraged to spend to power up. I have 2500 hours in this game and only continue to play it because of my friend group that I made through the game. We play together so we avoid most of the horrible pub lobby experiences and gatekeeping.
i used to play clash royale, it is a massive credit card grab and a mental health nightmare
Dota 2
Since I haven't seen it yet, Dead by Daylight is a pay-to-win disaster that is consistently making boneheaded decisions nearly every update.
Goat Simulator.
When I was young, I spent a lot of time playing Extreme Paintbrawl. I only learned years later that it had achieved notoriety as one of the worst video games of all time. Looking back it's not hard to see why. But back when it was one of the very few games we had for PC, I got a lot of enjoyment out of it.
Guild Wars 2, although I don't know if people think it's garbage, just more obscure now
I need to reinstall that game damn
It's great to clear some maps and listen to audiobooks. So far my favourite MMO in my very very limited experience with the genre.
Recently, project zomboid. I feel like my ratio of exploring vs inventory management is super low. And then I have one misclick against a horde and have to spend the better part of an hour to get back to what I was doing with a buddy. Still get sucked into it though regardless.
Madden or any sports game nowadays