this post was submitted on 21 Jun 2023
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Gaming

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So, hear me out.

I'm a 47 year old guy and I'm not ashamed to say that I enjoy video games. I always have, from playing Head over Heels on a Speccy +2 to ESO and Valorant on my self built PC.

Due to various life circumstances, I'm also on the dating scene and to most women I meet, around my age, video games are anathema. When I say that I like them it's usually meet with an "oh dear" or a "my son would probably love to talk to you about them, I find them really boring"

I have two boys, both teenagers, both play all the time and sometimes we all play together (although they are better as they have more time to apply to games). Their friends are amazed that I will talk about games with them, that I know someone about games and that I play games. None of their parents want to talk with them about what is effectively their main hobby that they do all the time (big sad).

So the question, there must be some sort of cut off age at which video games are no longer an acceptable pastime. Is it absolute age based (nothing after 35) or is it something to do with the progression of games into popular culture and people born after, say, 1986 will not see it as unacceptable?

I don't have an answer, I just think it's an interesting question. Thanks for reading, let me know what you think!

Edit to add: I'm not planning on stopping through peer pressure, just wondering about the phenomenon!

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[โ€“] lemillionsocks@beehaw.org 6 points 1 year ago (1 children)

I think elder millennials are definitely at the cutoff point for it. I'm in my early 30s so I'm a millenial with a capital M. Right in the middle of the generation. I'd also argue that we were the pivoting point for mainstream gaming.

Based on interactions with people my age and older I'd say the cutoff is closer to like 35 maybe 38? Even in my generation I remember growing up in high school and middle school that it wasnt as socially acceptable to play videogames for girls. As a 34 year old I'll say they werent uncommon and I played games with girls growing up and it wasnt hard to find girls my age in hs and college who played games, but it seems like the majority of girls were encouraged to age out of it. If I were to make up a number I'd say maybe 1/4 played video games? maybe half depending on the setting.

Even among guys I'd argue that after a certain age a majority of guys kept to a very specific type of game like sports games and maybe an FPS like halo or Cod.

It was during my late teens and early 20s that geek chic really took hold and it became more and more socially acceptable to like hobbies that were previously seen as childish or nerdy and it not be a big deal. I feel like a lot of "closeted" nerds and gamers became more open about the silly things they liked, and those who stopped because they were embarrassed as teens were willing to pick up a controller again.

The cultural shift happened right in the thick of things though so the closer you are to gen X the more likely you were expected to outgrow things and the closer you were to gen z the more you're allowed to just have fun.

[โ€“] TIN@feddit.uk 1 points 1 year ago

I feel the same about books as well, like I'm supposed to prefer literary fiction to genre fiction now... I don't, but that's another post ๐Ÿ˜