this post was submitted on 22 Aug 2023
30 points (100.0% liked)

Gaming

30579 readers
95 users here now

From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming's sister community Tabletop Gaming.


This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.

founded 2 years ago
MODERATORS
 

AI is transforming the world, and NVIDIA’s Bryan Catanzaro is here to talk about how DLSS is getting even better with Ray Reconstruction technology. Through a new neural network, Ray Reconstruction works on all GeForce RTX GPUs to enhance the image quality of intensive ray-traced content.

DLSS puts two computers on your side: the NVIDIA supercomputer training the AI model, and the RTX GPU in your PC executing it in your game.

you are viewing a single comment's thread
view the rest of the comments
[–] Fizz@lemmy.nz 12 points 1 year ago (1 children)

Its wild to me how they can go through all these extra compute steps to generate an extra frame and that's some how more efficient that generating one normally.

[–] Butterbee@beehaw.org 5 points 1 year ago

It's probably not that much faster than or efficient than traditional rasterization, but ray-tracing gets exponentially more expensive to absolutely completely fill in the scene. For the RT scenario it actually does make sense. Even rendering out frames and animations in blender you don't let the renderer go on forever. At some point it's more effective to let it stop and denoise it. The earlier you can get away with doing that the better.